F1 2015 is a racing game based on the 2015 Formula One season developed by Codemasters. It was released in July 2015, and features the team and driver line-ups from the 2015 season, including the Autódromo Hermanos Rodríguez.[2] It also features all the drivers, cars and circuits from the 2014 season (i.e. Caterham F1, and the Hockenheimring, which was removed from the calendar). It is the last game from Codemasters branded under the Codemasters Racing label and first title in the F1 series released for eighth generation consoles.[3]
F1 2015 | |
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![]() Cover art showing (from left to right): Felipe Massa, Daniel Ricciardo, Sebastian Vettel, Lewis Hamilton and Fernando Alonso | |
Developer(s) | Codemasters Birmingham |
Publisher(s) | Codemasters Racing Feral Interactive (Linux) |
Director(s) | Paul Jeal |
Composer(s) | Mark Knight[1] |
Series | Formula One |
Engine | EGO Engine 4.0 |
Platform(s) | Microsoft Windows Linux PlayStation 4 Xbox One |
Release |
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Genre(s) | Racing |
As the F1 series makes its debut on PlayStation 4 and Xbox One, the game runs on an all-new version of the EGO game engine, providing a large number of improvements to the game's physics models. It features an all-new "Pro Season" mode that is more challenging than the normal gameplay because there is no HUD and no assist, which includes traction, ABS, and transmission, with the hardest level possible.[4][5]
The game is also compatible with the PlayStation 4 and Xbox One's voice recognition software, allowing players to talk to their race engineers during the race and ask for race information, weather updates, and tyre status, and even request a change of tyres or wing.[3]
The game was also noted for the fact that the AI would often wreck or make mistakes. This drew both praise and criticism from game critics.
Unlike previous Codemasters F1 games, which have been released in September–October, F1 2015 was released in July 2015. The previous game F1 2014 was regarded as more of a "filler" game until the 2015 game was released. This game is made almost completely from scratch after Codemasters decided to base this version on an entirely new game engine, said to dramatically improve both the screen quality and the AI's abilities.[6][7][8]
Aggregator | Score |
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GameRankings | (PC) 58.17%
(PS4) 65.02% (XONE) 62.22% |
Metacritic | (PC) 61/100[9] (PS4) 65/100[10] (XONE) 64/100[11] |
Publication | Score |
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GameRevolution | ![]() ![]() ![]() ![]() ![]() |
GamesMaster | 68% |
GamesTM | 60% |
IGN | 4.8/10[12] |
OPM (AU) | 70% |
OPM (UK) | 70% |
PC Gamer (UK) | 67%[13] |
Play | 80% |
VideoGamer.com | 60% |
Metro | 3/5[14] |
The final product received a mixed reception with the PlayStation 4 version scoring 65 out of 100 on the review aggregator site Metacritic[15] and 65.02% on GameRankings.[16] IGN rated the game a 5.8/10, praising the graphics and control system, but criticising the severe lack of game modes and overly aggressive AI.[17][12] Metro liked the weather effects, and said the game held its own in the genre.[14]
The version released for PC received more mixed reception after release, scoring 61 of 100 from critics according to review aggregator Metacritic.[18] Reviews on GameRankings yielded a rating of 58.17%.[19]
The game got to number one in the Chart-Track sales chart.[20]
Video games based on the Formula One Championship | |
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Monaco GP | |
Pole Position | |
Final Lap | |
Satoru Nakajima F-1 | |
Geoff Crammond's Grand Prix | |
F-1 Grand Prix (Video System) | |
F1 Circus | |
F1 Pole Position/Human Grand Prix | |
Formula One (Sony) | |
Racing Simulation | |
F1 (EA Sports) | |
F1 Manager (Frontier Developments) | |
Other |
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Ego Engine games | |
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Dirt series | |
F1 series | |
Grid series | |
Operation Flashpoint series | |
Other video games | |
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National libraries |