Wizardry Online was a free-to-play MMORPG developed by Gamepot, Inc,[1][2] based on the classic Wizardry computer games originally created by Sir-Tech. It was released in January 2013 before being discontinued in July 2014.
Wizardry Online | |
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Developer(s) | Gamepot |
Publisher(s) | Sony Online Entertainment |
Director(s) | Kenji Tokita |
Producer(s) | Keishi Iwahara Oliver Smith Jose Araiza |
Composer(s) | Akimasa Shibata Maki Kirioka Shunsuke Tsuchiya Natsumi Kameoka |
Series | Wizardry |
Platform(s) | Microsoft Windows |
Release | 30 January 2013 |
Genre(s) | MMORPG |
Like many MMORPGs, players could create their own characters and explore and advance in an open world with other players that are also connected. A more dangerous addition to the gameplay was the potential for permanent death.[3] The chance of losing your character can be reduced by sacrificing items.[4]
Wizardry Online features five races as well as four classes. Similar to previous Wizardry games, a new character would receive bonus points they can assign to attributes. Each class has a requirement for a number of points in a one or more attributes in order to select that class.[4] Open world player versus player (PvP) was also featured in the game. Player characters that have been killed could be looted of their belongings by other players.[4] Wizardry Online used microtransactions to support itself. There was also a limited selection of items available for in-game gold.
In October 2011, an open beta was launched in Japan.[5] In June 2012, Sony Online Entertainment announced that it would publish Wizardry Online outside Japan.[6] The game was released in the United States and Europe on 30 January 2013. The game's servers were shut down on 31 July 2014.[7]
Aggregator | Score |
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Metacritic | 59/100[8] |
Wizardry Online received mostly mixed reviews.[8] GameSpot praised the game's interesting combat system and use of permadeath, but criticized the graphics and user interface.[9]
Wizardry video games | |
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Main series | |
Spin-offs |