Warhammer Online: Wrath of Heroes was a multiplayer online battle arena[1] being developed by BioWare Mythic and supposed to be published by Electronic Arts for Microsoft Windows until it was cancelled. The game was a spin-off based on Warhammer Online: Age of Reckoning and was a Play4Free title, Electronic Arts' free-to-play model.[2][3][4]
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Warhammer Online: Wrath of Heroes | |
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Developer(s) | BioWare Mythic |
Publisher(s) | Electronic Arts |
Series | Warhammer Fantasy |
Engine | Gamebryo |
Platform(s) | Microsoft Windows |
Release | Cancelled |
Genre(s) | MOBA[1] |
Mode(s) | Multiplayer |
The game did not progress beyond beta and was shut down on March 29, 2013 effectively cancelling it.[5]
Wrath of Heroes was announced on August 16, 2011 by BioWare at the Gamescom 2011.[6] BioWare also presented a brief demo of Wrath of Heroes at Gamescom. The game was presented on August 28 at the PAX Prime 2011.[7]
On April 10, 2012, Wrath of Heroes entered open beta.[8][9]
On February 28, 2013, EA announced the open beta would be shut down and the project cancelled; this occurred as announced on March 29, 2013. The FAQ on EA's website regarding Wrath of Heroes states "Mythic as a studio is undergoing a paradigm shift as we shift our focus to mobile. As part of this pivot, we had to make a few changes and reallocate resources to support this new direction. As such, we took a long look at Wrath of Heroes and despite its strong IP, gameplay, and community support; we decided not to continue the service past its Beta and instead concentrate those resources on our new endeavors."[10]
The assumption, however, is that the game was not making enough money for EA to justify launching from beta.[11]
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