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The Shivah is a point-and-click adventure game from 2006, designed and developed by Dave Gilbert with the assistance of others, including voice actors and artists. It is notable in that it features a rabbi as its protagonist and explores themes related to the Jewish faith.

The Shivah
Cover image of The Shivah
Developer(s)Wadjet Eye Games
Publisher(s)Wadjet Eye Games
Designer(s)Dave Gilbert
EngineAdventure Game Studio
Platform(s)Microsoft Windows, MacOS, iOS, Linux, Android
ReleaseAugust 14, 2006
Kosher Edition
  • WW: November 21, 2013 (iOS, macOS, PC)
  • WW: April 8, 2014 (Linux)
  • WW: April 9, 2014 (Android)
Genre(s)Adventure
Mode(s)Single player

On November 22, 2013, the game was re-released in an updated version titled The Shivah: Kosher Edition, which features new graphics and music, and re-recorded voice-overs.


Gameplay


A gameplay screenshot from The Shivah
A gameplay screenshot from The Shivah

The Shivah is a third person point-and-click adventure game. The player uses the mouse to select objects from the character's surroundings to interact with, as well as other characters with whom to speak. When in dialogue with another character, a portrait of them appears in the corner of the screen. Rather than specifically choosing what their character will say next, the player selects from a number of options along the lines of 'calm response' and 'Rabbinical response', the latter of which always involves responding to a question with another question. There are several points at which the player character can be killed, though in such instances the player is quickly returned to the moment before making the fatal choice. The game also features a scene where two Rabbis fight with words, similar to the insult swordfighting of The Secret of Monkey Island. There are many tie-ins to The Blackwell Series, also by Gilbert. Many of the characters and names appeared later in Blackwell games, and in The Kosher Edition the main character of Blackwell series, Rosangela Blackwell, makes a cameo.


Plot


Greg Costikyan, creator of Manifesto Games, stated that "the basic theme is the nature of morality."[1] In The Shivah players assume the role of Rabbi Russell Stone, a hard-hearted man who is struggling with his faith. He is visited by the police and informed that a former member of his dilapidated New York City synagogue, Jack Lauder, has been murdered. The police suspect Stone, as Lauder's will explicitly states that Stone is to receive $10,000+. Stone and Lauder had an acrimonious falling out years ago when Stone drove Lauder from his congregation over Lauder's interfaith marriage, and as such is puzzled to learn that Lauder has bequeathed him a large sum of money. To clear his name, Stone sets out to investigate the murder himself. Stone begins by paying a Shivah visit to Lauder's surviving wife, Raj, who points him to their family business. Stone notices that Jack had been paying large amounts of money to a mysterious man named Joe DeMarco whom he suspects may be the killer. Stone overpowers DeMarco in a fight and interrogates him. DeMarco admits to the murder and also points Stone to a large, wealthy synagogue, where he discovers that the corrupt Rabbi who runs it, Zelig, is in league with organised crime. Zelig would find struggling business owners, introduce them to DeMarco, only for them to be extorted before getting murdered. The player can then choose whether or not to kill DeMarco. Zelig kidnaps Raj to bait Stone and tries to kill him. Depending on the player's actions at this point, Stone, Zelig, and Raj each may either live or die. In the best ending, where all three live, Stone, now somewhat less cynical of his faith, returns to his synagogue with his name cleared and pays off his outstanding debts with Jack's money. Zelig is arrested. Raj comes in for a visit as the game ends. If the player chooses to kill Zelig, Stone and Raj (assuming she survives) will never see each other again and the police rule Zelig's death as a suicide. If Zelig lives and Raj dies, Stone remains a prime suspect.


Development


The game was originally developed for the Monthly Adventure Game Studio 5th anniversary competition in June 2006, which it won.[2] Gilbert went on to form Wadjet Eye Games through which to publish his games, then improved the game substantially, making it longer, with voice acting, DVD-style commentary and extra puzzles. In September 2006 the game went on sale via the Internet from the Wadjet Eye Games site and from Manifesto Games.


Reception


The iOS version received "favorable" reviews, while the original PC version and its Kosher Edition received "average" reviews, according to the review aggregation website Metacritic.[3][4][5] The A.V. Club gave the original game a B and stated that, "The Shivah fits a compelling moral conscience over a tight decision tree, and compared to sillier interactive fiction like Phoenix Wright: Ace Attorney or Hotel Dusk, its rewards are subtler, and more satisfying." Digital Spy gave the iOS version four stars out of five, saying that it "was overlooked by most players upon its initial release in 2006, but adventure game fans would be making a huge mistake to let that happen a second time to this wonderfully written murder mystery."[19] However, The Digital Fix gave the PC version's Kosher Edition seven out of ten, saying that it "turns out to be an extremely short game, completable in between one or two hours, and this includes the time taken to see all three possible endings."[5] Much of the media coverage focused on the unique choice of a Rabbi as the game's protagonist.[20]

In 2006, The Shivah won an Adventure Game Studios for Best Dialogue Writing[21] and Gilbert won the Lifetime Achievement Award. The Shivah came 2nd in Game Tunnel's Sound award for 2006[22] and 3rd in their Adventure/Quest/Platform Game of the Year awards.[23]


References


  1. Wired staff (January 1, 2007). "Rogue Leader". Wired. Condé Nast. Archived from the original on September 19, 2020. Retrieved October 29, 2022.(subscription required)
  2. Bronstring, Marek (July 3, 2006). "Marking Anniversary, Games Spar". Adventure Gamers. Retrieved October 29, 2022.
  3. "Shivah for iPhone/iPad Reviews". Metacritic. Fandom. Retrieved September 27, 2018.
  4. "The Shivah for PC Reviews". Metacritic. Fandom. Retrieved October 29, 2022.
  5. "The Shivah: Kosher Edition for PC Reviews". Metacritic. Fandom. Retrieved September 27, 2018.
  6. MacCormack, Andrew (November 9, 2006). "The Shivah review". Adventure Gamers. Retrieved October 29, 2022.
  7. Duncan, Alasdair (November 23, 2013). "Review: The Shivah – Kosher Edition (PC)". Destructoid. Gamurs. Retrieved October 29, 2022.
  8. Oxford, Nadia (November 22, 2013). "The Shivah: Kosher Edition Review". Gamezebo. Retrieved October 29, 2022.
  9. Stone, David (September 28, 2009). "The Shivah Review". Gamezebo. Retrieved October 29, 2022.
  10. "The Shivah: Kosher Edition (iOS)". Hyper. Next Media Pty Ltd. February 2014. p. 85.
  11. Leray, Joseph (November 25, 2013). "The Shivah Review". MacLife. Future US. Archived from the original on December 3, 2013. Retrieved October 29, 2022.
  12. "The Shivah: Kosher Edition". PC Gamer UK. Future plc. February 2014. p. 90.
  13. "The Shivah". PC Gamer UK. Future plc. May 2007. p. 90.
  14. "Review: The Shivah: Kosher Edition". PC PowerPlay. No. 225. Next Media Pty Ltd. February 2014. p. 85.
  15. Brown, Mark (November 21, 2013). "Shivah (iOS)". Pocket Gamer. Steel Media Ltd. Retrieved October 29, 2022.
  16. Yeager, Dave (December 3, 2013). "The Shivah (iOS)". RPGFan. Emerald Shield Media LLC. Retrieved October 29, 2022.
  17. Lee, Luna (January 2, 2014). "The Shivah (PC)". RPGFan. Emerald Shield Media LLC. Retrieved October 29, 2022.
  18. Dahlen, Chris (April 16, 2007). "The Shivah". The A.V. Club. G/O Media. Archived from the original on September 14, 2010. Retrieved October 29, 2022.
  19. Nichols, Scott (November 26, 2013). "Mobile reviews: 'The Shivah', 'Castle of Illusion', more". Digital Spy. Hearst Communications. Retrieved October 29, 2022.
  20. Ashcraft, Brian (December 13, 2006). "Talk to People. Punch Them. Be a Rabbi!". Kotaku. Gawker Media. Archived from the original on September 16, 2012. Retrieved February 20, 2013.
  21. "The AGS Awards 2006". American Girl Scouts. Archived from the original on March 5, 2007.
  22. "2006 Game of the Year: Sound". Game Tunnel. Archived from the original on September 27, 2007. Retrieved October 29, 2022.
  23. "2006 Quest / Adventure / Platform Game of the Year". Game Tunnel. Archived from the original on September 27, 2007. Retrieved October 29, 2022.





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