Star Wars Rebellion (known as Star Wars Supremacy in the United Kingdom and Ireland) is a real-time strategy game released in 1998 by LucasArts and set in the fictional Star Wars expanded universe.
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Star Wars Rebellion | |
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Developer(s) | Coolhand Interactive |
Publisher(s) | LucasArts |
Director(s) | Scott Witte |
Designer(s) | Scott Witte Doug Mogica |
Programmer(s) | Sim Dietrich Martin Lievesey Lee Marshall Michael Mortimer Tom Park Hugh Sider Daniel Van Olst Scott Witte |
Artist(s) | Kevin Brown Nikolay Chigirev Rich Green Ron Lussier Craig Woida Carolyn Yokoyama |
Composer(s) | Peter McConnell Michael Land Clint Bajakian |
Platform(s) | Microsoft Windows |
Release |
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Genre(s) | Real-time strategy, 4X |
Mode(s) | Single-player, multiplayer |
Aggregator | Score |
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GameRankings | 50%[2] |
Publication | Score |
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CNET Gamecenter | 8/10[3] |
CGSP | ![]() ![]() ![]() ![]() ![]() |
CGW | ![]() ![]() ![]() ![]() ![]() |
EP Daily | 5/10[6] |
Game Informer | 5.5/10[7] |
GameSpot | 4.5/10[8] |
Jeuxvideo.com | 16/20[9] |
Next Generation | ![]() ![]() ![]() ![]() ![]() |
PC Gamer (US) | 60%[11] |
PC PowerPlay | 88%[12] |
The game received poor reviews according to the review aggregation website GameRankings.[2] Next Generation stated, "LucasArts should start looking more closely at what it slaps the Star Wars brand on, as consumers will be less likely to forget or forgive."[10]
According to PC Data, the game was the U.S.' 18th-best-selling computer game during the January–November 1998 period.[13]
The game won the award for "Most Disappointing Game of the Year" at GameSpot's Best & Worst of 1998 Awards.[14] It was also nominated for "The Underachiever Award" at IGN's Best of 1998 Awards, which ultimately went to Trespasser.[15]
Macworld saw LucasArts' 2006 game Star Wars: Empire at War as a successor to Rebellion.[16]