Ferazel's Wand is a platform game by Ambrosia Software for Mac OS released in 1999.[1]
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| Ferazel's Wand | |
|---|---|
| Developer(s) | Ambrosia Software |
| Publisher(s) | Ambrosia Software |
| Designer(s) | Ben Spees |
| Platform(s) | Mac OS |
| Release | 1999 |
| Genre(s) | Platform |
Ferazel is a member of the Habnabit race, tunnel-dwelling creatures skilled in magic. Long have they dwelled in peace, but now they are under assault from a horde of goblins, and there are whispers of a far more foul foe leading the goblins.
The game concentrates more on thinking than fighting enemies — boss fights are often a matter of logically deducing a foe's weakness. Later levels emphasize trap-dodging, and all levels contain secret passages and hidden items. It's an RPG of sorts, but not in the traditional sense, in as much as the player fights arcade-style and gains power by finding magical crystals.
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Ambrosia Software | |
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