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Apeiron is a Macintosh game developed and released as shareware by Ambrosia Software. An adaptation of the 1980 arcade game Centipede,[2] it was first released on February 11, 1995.[3] In November 2004, a Mac OS X port was made available.[4][5][6][7]

Apeiron
Developer(s)Ambrosia Software
Publisher(s)Ambrosia Software
Designer(s)Andrew Welch[1]
Platform(s)Mac OS, Mac OS X
ReleaseFebruary 11, 1995
November 29, 2004
Genre(s)Fixed shooter
Mode(s)Single player

Reception


Writing in the 1996 edition of The Macintosh Bible, Bart Farkas called Apeiron a "classic" and "the best Centipede clone on the market".[8] MacAddict named it one of the Macintosh's essential titles. The magazine's Kathy Tafel cited it as "a cool implementation" of the Centipede formula.[9]


References


  1. "Game Review: Apeiron". Archived from the original on 2013-12-27.
  2. "All Game, No Wrapping: Ambrosia Software". Archived from the original on 2013-12-27. Retrieved 2013-12-27.
  3. Haley, John (March 1995). "Software Showcase: Apeiron". The Ambrosia Times. 2 (2).
  4. "Review: Apeiron X".
  5. "Ambrosia's Apeiron game goes OS X".
  6. "Ambrosia Updates Apeiron For OS X".
  7. "Apeiron X for Mac". Archived from the original on 2013-12-20. Retrieved 2013-12-20.
  8. Farkas, Bart (1996). Judson, Jeremy (ed.). The Macintosh Bible (6th ed.). Peachpit Press. p. 619. ISBN 0-201-88636-7.
  9. Tafel, Kathy (December 1996). "The Soft Stuff". MacAddict (4): 38–45.





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