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Digimon Masters (Korean: 디지몬 마스터즈), also known as Digimon Masters Online, is a free-to-play massively multiplayer online role-playing game[2] (MMORPG) with microtransactions.[3] The game is based on the Digimon media franchise, specifically the universe and characters of the fifth anime series, Digimon Data Squad (though many aspects of Digimon Adventure, Digimon Adventure 02, Digimon Tamers, Digimon Frontier, and Digimon Fusion are incorporated). The game was first released in South Korea on October 30, 2009. An English version was scheduled to be released in December 2010 by WeMade Entertainment (the company responsible for the English Version of Digimon Battle), but it was delayed to 2011. It was announced in July 2011 that Joymax, a subsidiary of WeMade Entertainment, would publish the English version of the game. On August 30, 2011, Joymax held a pre-CBT for players, which ended on September 6, 2011. After the conclusion of the pre-CBT, Joymax announced on September 22, 2011 that the OBT will be held on September 27. The OBT for Digimon Masters concluded on October 11, 2011, with the game going into commercial service globally on October 20, 2011, with the exception of some countries, including Japan and Indonesia.[4][5]

Digimon Masters
Developer(s)movegames
Publisher(s)movegames, Joymax (English version, 2011-2016), GameKing (English version, 2016-present)
Designer(s)movegames
SeriesDigimon
EngineGamebryo (2009–2022)
Unity (2022–)
Platform(s)Windows
Release
  • KOR: October 30, 2009
  • WW: October 20, 2011
[1]
Genre(s)Massively multiplayer online role-playing
Mode(s)Multiplayer

In June 2022, a remaster of the game was announced, with the game engine changing to Unity and a target release date of the second half of 2023.[6]


Background



Digital World


In the Digimon franchise, the Digital World is a virtual space built from Earth's communication networks, inhabited by creatures known as Digimon. Digimon are life-like organisms with independent intelligence that grow in a similar way to organisms on Earth. Digimon can become stronger and more resilient by undertaking an evolution. The Digital World is a parallel universe to the Real World where humans live. The Digital World exists inside a host computer called King Drasil, which is under control of an Artificial Intelligence. As the Digital World grows more powerful, Digimon are able to transport into the real world.


Growth and evolution


In the series, all Digimon are born from Digi-Eggs, and evolve and grow through a process called Digivolution. A Digimon grows by hunting other Digimon and loading (absorbing) data from them. They prepare themselves to digivolve into the next digivolution type when they reach a certain level. Some Digimon established friendly relations with humans as their Partner and can digivolve through mortal power. The human is called a Tamer and the Digimon a Partner Digimon.


Gameplay


Players control an avatar of one of the four main Tamers of Digimon Data Squad: Marcus Damon, Thomas H. Norstein, Yoshino Fujieda, and Keenan Crier. The avatar is not meant to represent the actual Tamer, and thus players can choose their own name and modify the appearance of the Avatar. After selecting a Tamer, players are then able to select a Partner Digimon. The Partner Digimon will be used in battle to accomplish NPC-given missions. The player may also hatch new Mercenary Digimon from DigiEggs dropped by enemy Digimon. Over the course of the game, Partner and Mercenary Digimon will Digivolve into stronger forms (some of which may require special items or quests to unlock) and learn new skills.[7]


Mercenary System


This system allows the player to get Digimon which are not Partner Digimon. The player must hatch the Mercenary Digi-egg using an incubator along with the right type of DATA (chips) items. Mercenary Digi-eggs and data items can be acquired through game play (after defeating enemy Digimon) or purchased in the cash shop. After injecting DATA three times successfully, the player can hatch the Mercenary Digimon, each time representing one stage of development. The player may inject additional DATA until the fourth or fifth stage. The higher the stage, the bigger the Digimon. However, the Mercenary Digi-egg may break after one or several attempts past the third stage. The alternate way to hatch a Mercenary Digi-egg is to buy it from the cash shop. The Mercenary Digi-egg bought from the cash shop has a 100% success rate for at least 3 bars.


Battle System


Battling is done in real-time. The player's Digimon has a health bar measuring health and a Digi-soul meter. The Digi-soul meter measures the energy of Digimon to use special attacks, and when empty, the Digimon can only use standard attacks. While in combat, Tamers can use items that restore health and Digi-soul but must wait several seconds before being able to do so again.

Unlike Digimon, Battle combat takes place in real-time, with nearby players watching and even joining in on battles.


Digivolution


All Digimon have a digivolution tree. After they level up, users can complete quests to begin digivolution. If users complete quests or reach the digivolution limit, the digivolution tree will automatically be available. When the digivolution tree is available, users can develop their Digimon by using a Tamer's DNA Charge.

There are 11 crests and Digi-Eggs (Armor type), but only 10 types are used in the game. Each crest matches each Digi-Egg. Crests are used to open the digivolution tree. After combining certain elements, an entity of its digivolution tree is available. Each Digi-Egg has a different quantity of DNA, and a certain amount of DNA is consumed when it Digivolves. As a result, digivolution to a higher level requires more DNA.


Probability Item System


The newest addition to the game added rare coins bought from the cash shop or just plain cash for crowns, along with the new probability box item system.[8] These boxes have very rare pieces required to unlock more powerful digivolutions such as X-evolution (i.e. OmegamonX). Although released in events inside these boxes, the events around these boxes have been under controversy, due to it requiring the person to spend the lots of real-life money to win the rarest item from the event that is usually the item the players want anyway. This same probability system was first used as an in-game event system which did not require a player to spend any real currency just in-game items or currency, but has recently gone to the cash shop and seems to be here to stay.


References


  1. "Digimon: 10 Games in the Series You Should Play Before Getting Survive". 15 February 2020.
  2. "Digimon Masters - Free Anime MMORPG at Aeria Games". aeriagames.com. Archived from the original on 29 October 2015. Retrieved 28 October 2015.
  3. Dickson, Kelsey (2021-01-17). "The Problem With Bots on Digimon Masters Online". CBR. Retrieved 2022-06-08.
  4. Dickson, Kelsey (2020-10-09). "Digimon Masters Online Is a Fun and Frustrating MMO Experience". CBR. Retrieved 2022-09-04.
  5. MMOBomb. "Digimon Masters Online Download and Reviews (2022)". MMOBomb. Retrieved 2022-09-04.
  6. "디지몬 마스터즈 온라인". 디지몬 마스터즈 온라인. Retrieved 2022-03-09.
  7. Shekar, Chetan (2021-11-15). "16 Best Free Anime Games On Steam". Game Rant. Retrieved 2022-06-08.
  8. "Digimon Masters - GAMEKING".



На других языках


- [en] Digimon Masters

[es] Digimon Masters

Digimon Masters (en coreano : 디지몬 마스터즈, japonés :デジモンマスターズ) es un videojuego de rol multijugador masivo en línea[2] (MMORPG) con microtransacciones.[3] El juego está basado en la franquicia de medios Digimon, específicamente el universo y los personajes de la quinta serie de anime, Digimon Data Squad (aunque se incorporan muchos aspectos de Digimon Adventure, Digimon Adventure 02, Digimon Tamers, Digimon Frontier y Digimon Fusion). El juego se lanzó por primera vez en Corea del Sur, y se programó una versión en inglés para ser lanzada en diciembre de 2010 por WeMade Entertainment (la compañía responsable de la versión en inglés de Digimon Battle), pero se retrasó hasta 2011. En julio de 2011 se anunció que Joymax, una subsidiaria de WeMade Entertainment, publicaría la versión en inglés del juego. El 30 de agosto de 2011, Joymax realizó un pre-CBT para jugadores, que finalizó el 6 de septiembre de 2011. Después de la conclusión del pre-CBT, Joymax anunció el 22 de septiembre de 2011 que el OBT se llevará a cabo el 27 de septiembre. El OBT para Digimon Masters concluyó el 11 de octubre de 2011 y el juego entrará en servicio comercial a nivel mundial el 20 de octubre de 2011, con la excepción de algunos países, incluidos Japón e Indonesia.[4][5]



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