Dead to Rights: Reckoning is a third-person shooter video game developed by Rebellion Developments and published by Namco. It was released for PlayStation Portable on June 28, 2005 in North America and February 3, 2006 in Europe, and is the third installment of the Dead to Rights series. It is a prequel to Dead to Rights II.
Dead to Rights: Reckoning | |
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Developer(s) | Rebellion Developments |
Publisher(s) | Namco |
Director(s) | Tim Jones |
Series | Dead to Rights |
Platform(s) | PlayStation Portable |
Release |
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Genre(s) | Action |
Mode(s) | Single-player, multiplayer |
Grant City police officer Jack Slate and his K-9 companion must rescue the daughter of a Grant City Senator.
The gameplay of Dead to Rights: Reckoning is very similar to Dead to Rights II and retains the series' signature usage of bullet time, disarming moves and the ability to use Shadow as an attack dog. Similar to Dead to Rights II, this games does not contain minigames.
Aggregator | Score |
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Metacritic | 54/100[1] |
Publication | Score |
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Game Informer | 6.5/10[2] |
GameRevolution | D[3] |
GameSpot | 5.7/10[4] |
GameSpy | ![]() ![]() ![]() ![]() ![]() |
GameZone | 6.5/10[6] |
IGN | 5/10[7] |
OPM (UK) | 6/10[8] |
OPM (US) | ![]() ![]() ![]() ![]() ![]() |
PSM | 6/10[10] |
VideoGamer.com | 4/10[11] |
Detroit Free Press | ![]() ![]() ![]() ![]() |
Dead to Rights: Reckoning received "mixed" reviews according to video game review aggregator Metacritic.[1]
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