Blaster Master Jr., known as Blaster Master Boy in North America and Bomber King: Scenario 2 (ボンバーキング シナリオ2) in Japan, is an action video game developed by Aicom and published by Sunsoft.[1] The game was released in 1991[1] for Game Boy.
| Blaster Master Jr. | |
|---|---|
European cover art | |
| Developer(s) | Aicom[1] |
| Publisher(s) | |
| Producer(s) | Kiharu Yoshida |
| Programmer(s) | Michio Okasaka |
| Series | Bomberman (JP), Blaster Master (NA, EU) |
| Platform(s) | Game Boy |
| Release | |
| Genre(s) | Action |
| Mode(s) | Single-player |
Players control Jason, the protagonist of Blaster Master, with his car Sophia not present. Players have various abilities, including making Jason fire a gun and plant bombs that can be used to damage enemies and environment. Players will encounter power-ups that will allow Jason to clear obstacles. Players can also upgrade their weapons with other power-ups. Each stage features an exit that requires a key and a boss behind that exit.[2]
It is a sequel to Robowarrior, a spin-off title in the Bomberman series by Hudson Soft. However, the game was marketed in western territories as a game in the Blaster Master series by Sunsoft.[3] Aside from the title change, the game is the same in all regions.[2]
Hardcore Gaming 101 felt that the game was decent for a Game Boy title, but that they would not replay it due to being unremarkable. They speculated that the name change was due to a similarity between Blaster Master's overhead stages and these.[2]
Blaster Master series | |
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| Other games | |
Bomberman video games | |||||
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| Cancelled | |||||
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