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Blaster Master Jr., known as Blaster Master Boy in North America and Bomber King: Scenario 2 (ボンバーキング シナリオ2) in Japan, is an action video game developed by Aicom and published by Sunsoft.[1] The game was released in 1991[1] for Game Boy.

Blaster Master Jr.
European cover art
Developer(s)Aicom[1]
Publisher(s)
Producer(s)Kiharu Yoshida
Programmer(s)Michio Okasaka
SeriesBomberman (JP), Blaster Master (NA, EU)
Platform(s)Game Boy
Release
Genre(s)Action
Mode(s)Single-player

Gameplay and premise


Players control Jason, the protagonist of Blaster Master, with his car Sophia not present. Players have various abilities, including making Jason fire a gun and plant bombs that can be used to damage enemies and environment. Players will encounter power-ups that will allow Jason to clear obstacles. Players can also upgrade their weapons with other power-ups. Each stage features an exit that requires a key and a boss behind that exit.[2]


Development


It is a sequel to Robowarrior, a spin-off title in the Bomberman series by Hudson Soft. However, the game was marketed in western territories as a game in the Blaster Master series by Sunsoft.[3] Aside from the title change, the game is the same in all regions.[2]


Reception


Hardcore Gaming 101 felt that the game was decent for a Game Boy title, but that they would not replay it due to being unremarkable. They speculated that the name change was due to a similarity between Blaster Master's overhead stages and these.[2]


References


  1. "Blaster Master Boy Release Information for Game Boy - GameFAQs". www.gamefaqs.com. Retrieved 2010-07-09.
  2. Brownlee, Paul (October 1, 2017). "Blaster Master Boy". Retrieved August 30, 2019.
  3. Scullion, Chris (2019). The NES Encyclopedia: Every Game Released for the Nintendo Entertainment System. White Owl. p. 157. ISBN 978-1526737823.






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