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Ape Escape 2[lower-alpha 1] is a platform video game developed and published by Sony Computer Entertainment for the PlayStation 2 video game console. It is the second game in the Ape Escape series, and is also used as the basis for the animated series by Frederator.

Ape Escape 2
North American cover art
Developer(s)Japan Studio
Publisher(s)
  • WW: Sony Computer Entertainment
  • NA: Ubi Soft
Director(s)Naoto Ohta
Producer(s)Yasuhide Kobayashi
Composer(s)Koji Hayama
SeriesApe Escape
Platform(s)PlayStation 2
Release
  • JP: July 18, 2002
  • EU: March 14, 2003
  • NA: June 30, 2003
Genre(s)Platform
Mode(s)Single-player

Gameplay


Ape Escape 2, like its predecessor, is a platform game in which players control Hikaru as he catches monkeys spread across each level. Like the previous game, players control Hikaru using the left analog stick and shoulder buttons while using the right analog stick to control various Gotcha Gadgets that are unlocked as the player progresses through the game. Along with returning gadgets such as the Stun Club, Monkey Net, Super Hoop, Water Net, Slingback Shooter, RC Car, and Sky Flyer, Ape Escape 2 introduces three new gadgets; the Bananarang, which attracts monkeys with its scent, the Water Cannon, which puts out fires, and the Electro Magnet, which can be used on magnetic surfaces. The Magic Punch, a gadget from the first game unlocked in the post-game, also makes a return. New to the game is the monkey sidekick, Pipotchi, who accompanies Hikaru through most of the game. While with Hikaru, Pipotchi can give the player hints, help Hikaru reach ledges, and revive him once per life when he gets knocked out.

Throughout the game, players can collect golden Gotcha Coins, which become more valuable when collected in quick succession. These coins can be spent on the Gotcha Box gashapon machine to unlock bonus material. Along with various collectibles such as concept art, music, comic strips, and fables, players can unlock three brand new minigames; Monkey Football, Dance Monkey Dance, and Monkey Climber, which can be played with up to two players. Monkey Soccer (known as Monkey Football outside of North America) is an association football game, Dance Monkey Dance is a rhythm game requiring players to match dance moves to the rhythm, and Monkey Climber is a challenging game requiring players to navigate a monkey across vines. Completing the game unlocks a New Game+ mode in which players can play as the previous game's hero, Kakeru (Spike outside of North America).


Story


The game takes place after the events in Ape Escape, where Kakeru (Spike in the English versions) stopped Specter from taking over the world. It is a few years later, and the Professor left for a vacation leaving his granddaughter, Natsumi (Natalie in the U.S. version), and Spike's cousin, Hikaru (Jimmy in the U.S. version), to watch over the laboratory. The Professor has left them with one task: deliver a load of monkey pants to the monkeys in Monkey Park. Hikaru accidentally sends not only the monkey pants, but some Monkey Helmets as well, wrecking the laboratory in the process. Specter gets a hold of one, and yet again makes an army of monkeys bent on ruling the world. Under Natsumi's orders, Hikaru aims to capture all the monkeys and stop Specter. However, Specter has supplied five monkeys, the Freaky Monkey Five, with Vita-Z bananas, making them stronger and more intelligent than the average monkeys.

Hikaru manages to capture all of the Freaky Monkey Five, except Yellow Monkey. Before his fight with White Monkey, Pipotchi, a baby monkey accompanying Hikaru, is kidnapped, in order to transfer the data in his Monkey Helmet (a re-engineered model which makes Pipotchi friendly) into a device called the Lethargy Laser. Rescuing Pipotchi, Hikaru makes his way through a monkey controlled military base, and confronts Specter, who is waiting for him with a redesigned version of his battle cruiser from the first game. Before the two can battle, Yellow Monkey, now a giant monster thanks to an overdose of Vita-Z bananas attacks the facility. Specter flees, and Hikaru manages to downsize and capture Yellow.

Hikaru, the Professor and Natsumi then discover the purpose of the Lethargy Laser. By firing it at the globe, all humans worldwide will lose the will to fight back, making it easier for Specter and the monkeys to take over the world. Hikaru confronts Specter at his moonbase, who attacks him with a giant robot. Once defeated, Specter attempts to fire the laser, but Hikaru states that humans will never give up, and captures him. Hikaru and Pipotchi then flee the exploding moonbase.

Shortly afterwards, Specter escapes and goes into hiding. Hikaru then proceeds to capture all the remaining monkeys before the Professor discovers Specter's hiding place. Hikaru warps there, encountering Specter, and the two of them battle again. Specter loses and is once again captured. The game ends with Kakeru visiting the laboratory, which is again destroyed when Hikaru accidentally crashes a spaceship into it.


Development


The game was directed and produced by Naoto Ohta, formerly of Capcom. The music of the game was composed by Koji Hayama, managed by Don Makkou and Bungo Fujiwara of Two Five and data programmed by Masaaki Kaneko of Procyon Studio. The game's sound effects were created by Takashi Kanai and Junko Sano. The voice acting of the American version was recorded by Dan Rich and Jeremy Blaustein. The American voice cast features Rachael Lillis, Jay Snyder, Gary Littman, Carter Cathcart, Greg Abbey, Tara Sands and Kathleen McInerney. The voice acting of the European version was recorded at Side UK on Great Titchfield Street in London, with Andy Emery serving as the voice director. The European voice cast consists of Jonathan Keeble as the Professor and Red Monkey, Mark Silk as Specter and White Monkey, David Holt as Hikaru, Yellow Monkey and Pipotchi, Rachel Preece as Natsumi and Pink Monkey (the latter of the two was reused for the American version) and Richard Pearce as Blue Monkey and Kakeru. The PAL version of Ape Escape 2 was re-released as a PSN title in 2016, featuring trophies and upscaled graphics. There's also remote play and second screen options available.[1]


Reception


On release, Famitsu magazine scored the game a 32 out of 40.[3] Kotaku praised the game citing the PlayStation 4 port which was released on PSN in August 2016.[4] IGN gave the game a 9/10: "More than anything, the inescapable level of addiction in COLLECTING monkeys is the overriding reason to not just rent, but to buy and cherish this game".[5] GameSpot gave it an 8.4/10: "The game's relative ease is offset by the sheer number of weird unlockable items, and the end result is a platform game that is, above all, great fun".[6]


References


  1. Known as Saru! Get You! 2 (サルゲッチュ2, Saru Getchu 2) in Japan
  1. "Ape Escape 2 joins the PS2 classics library on PS4". Polygon. 2016-08-02. Retrieved 2017-05-03.
  2. "Ape Escape 2 on Metacritic". Metacritic.
  3. プレイステーション2 - サルゲッチュ2. Weekly Famitsu. No.915 Pt.2. Pg.78. 30 June 2006.
  4. Sang, Narelle Ho. "Ape Escape 2 Is Better Than I Remember". Kotaku. Retrieved 2017-05-03.
  5. "Ape Escape 2 - IGN". July 2003.
  6. "Ape Escape 2 Review".



На других языках


[de] Ape Escape 2

Ape Escape 2 (jap. サルゲッチュ2, Saru! Get You! 2, Saru Getchu 2) ist ein 3D-Jump-’n’-Run-Spiel für Sonys PlayStation 2 und der Nachfolger von Ape Escape. Anders als der Vorgänger erschien dieser Titel nun zuerst am 18. Juli 2002 in Japan und erst ein Jahr später in den USA und in Europa.
- [en] Ape Escape 2



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