Vigor is a free-to-play online survival shooter game originally developed for the Xbox One by the Czech studio Bohemia Interactive. As of July 2020, it is also available on the Nintendo Switch. Initially released as an early access title in August 2018, the game was fully released on August 19, 2019. A PlayStation 4 and PlayStation 5 port was released on December 9, 2020.[1]
Vigor | |
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Developer(s) | Bohemia Interactive |
Publisher(s) | Bohemia Interactive |
Engine | Unreal Engine 4 |
Platform(s) |
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Release | Xbox One August 19, 2019 Nintendo Switch July 8, 2020 PlayStation 4, PlayStation 5 December 9, 2020 Xbox Series X/S August 18, 2021 |
Genre(s) | Looter shooter |
Mode(s) | Multiplayer |
Vigor is an online free-to-play survival shooter game set in post-apocalyptic Norway. The goal is to stay alive and upgrade an abandoned shelter that will protect the player against the harsh environment. Players called Outlanders must seek resources and better equipment during Encounters with other players, although fighting them is not required. Only care packages or self defense enforce the use of violence. Every Encounter has a map that shows all exit points to players, as well as Points of Interest (POIs), such as hideouts, outposts, houses, a radio tower, and a transformer station. The POIs can offer valuable resources to help players upgrade their Shelter and reach its maximum level. Doing so will generate more materials and food to use, as well as reduce the crafting time for weapons and consumables.
An important aspect of an Encounter is the airdrop. These are crates containing valuable loot such as weapons, blueprints, resources, weapon skins, and Crowns (in-game currency). These are dropped by a C-130 or AC-130, and signal that radiation will start appearing soon. The rarity of the airdrop can be upgraded in the game preparation phase using Crowns. The map shows the general location where the airdrop will happen, but there are options to change the location by using the Comm Station. Airdrops are not triggered by players and instead occur at a predetermined time. When a player picks up an airdrop, their location is immediately revealed on the map to enemy Outlanders. The Comm Station can also be used to buff or debuff the airdrop. For example, it can be buffed by adding extra loot and resources or debuffed by making it radioactive. A radioactive airdrop poisons the player that touches it with radiation, giving them little time to make it out alive.
In every Encounter, a radiation cloud sweeps the area after a certain amount of time. When this occurs, players have to be quick and evacuate before they die from radiation. If the player has the special consumable iodine, they can stay longer because of its protection.
If players survive the Encounter, anything they've looted will be added to their inventory. However, if they die, all of their loot will be lost, as well as any weapons or ammo brought with them.[2]
The player can do various things at their home base, such as:
As the base is upgraded, its interior and exterior visually change. Every level requires a certain amount of upgrades.
Most weapons have a selective fire feature, even if their real life counterpart doesn't feature it, like the M3 submachine gun. Weapons that don't have the feature usually are bolt action and semi-automatic only weapons, such as the Mosin Nagant or M21 rifle.
The player can edit their load-out with weapons crafted using parts found in loot if the player has the weapon plan or they can use one found in an encounter. There are four spaces for weapons, two primary weapons and two secondary. It is often recommended to bring only one weapon due to the fact that bringing multiple weapons and dying can prove expensive for the player in most cases, especially if good weapons are brought in to the Encounter. Several of the weapons (such as the Makarov PM or the M3 submachine gun) are very cheap to craft, making them good for quick, low risk loot runs.
From Season 4, Outlanders can enjoy multiple different game modes, such as Shootout or Elimination.[3][4]
A fast-paced solo combat where players spawn with randomized weapons, but can scour the map to find better weapons and take down other Outlanders. If players die, they will be respawned with a new weapon and ammo. Matches last 10 minutes and use a scoring system. The more Outlanders the players eliminate, the higher the score they get, with higher scoring players receiving better rewards.[5]
A 5v5 tactical, round-based team fight, where players work together to eliminate the opposing team or to capture the opposing team's flag. Similar to Shootout, there are 5 choosable loadouts, only available to one player of team at the start of each round. Players are not respawned upon dying and they will have to wait until the end of the round to do so. The first team to reach the score limit wins the match.[6]
Each new season is intended to bring with it new weapons, consumables, and purchasable cosmetic items.
Associated with seasons are time-limited battle passes that reward players with new cosmetic items, weapons, and consumable blueprints should they reach certain levels in the battle pass. Alongside new cosmetic items, seasons can also bring additional gameplay elements.
Season | Title | Period | Description |
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1 | Preppers | December 11, 2019 - February 5, 2020 | Season 1 brought the game's first battle pass and a large number of cosmetic items. In addition, season 1 saw the introduction of multiple new weapons into the game and consumables like the Contact Bomb, the Transmitter and the Alarm Trap. |
2 | Hunters | February 5, 2020 - April 8, 2020 | Season 2, saw the addition of new weapons such as a crossbow, the Mosin-Nagant rifle and a new knife called "The John". Season 2 also introduced new consumables in the forms of the Fake Glint and the Portable Signal Detector. The battle pass for season 2, saw new cosmetic items added and some changes in the in-game store. |
3 | Rivals | April 8, 2020 - June 17, 2020 | With season 3, Iodine and Caffeine were added as new consumables and the PSS, SVU and MP5-K SD3 were added as new weapons. The battle pass for season 3 introduced new cosmetic items in the form of facewear (masks / eyewear / full headpieces). Lastly, some improvements were made in the weapon stats UI and the reward screen. |
4 | Warlords | June 17, 2020 - September 9, 2020 | Season 4 introduced a new game mode - Elimination as well as new consumables like the Jammer and the Mortar Strike. New weapons such as the Bugle F1, Uk vz. 59, M249, RM14 were added along with a new form of mementos - lighters. During season 4 there was an overhaul done on the Comm Station. |
5 | Renegades | September 9, 2020 - November 11, 2020 | In season 5, a new map was added into the game - the Sawmill map. Some gameplay changes were made with the addition of custom teams for Elimination, the addition of the Lone Wolf mode for the Encounters as well as an option to play Encounters with a group of 3 people. Some new weapons were added to the game like the SW-SH 629, Gal, KS-23 and the AKM Bayonet. Lastly, there was the addition of the Booby Trap consumable and a map rotation in the game. |
6 | Junkers | November 11, 2020 - February 3, 2021 | Season 6 saw the addition of a new map - Anniken as well a new type of memento in the form of vinyls. New weapons were added into the game like the Sawed-Off Shotgun, the RPK-74, the M3 (fighting knife) and the ZA M76. The Decoy and the Armor Plate were added as new consumables. In terms of gameplay, a new minigame was added to the Shelter as well as a special Encounter event where players had to fight over the Disruptive Tower. |
7 | Mercenaries | February 3, 2021 - April 21, 2021 | In season 7, new weapons like the B93 Raffica, M60E3 and La Chiave were added into the game along with openable and locked exits. In addition, a new mechanic was implemented where a mortar strike was called on players who resolved into camping. Lastly, a new widget was added for equipping ammo together with the selected weapon and some general fixes and optimizations. |
8 | Trappers | April 21, 2021 - August 18, 2021 | Season 8 saw the addition of the Legacy Seasons Tap where players from PlayStation 4, PlayStation 5 and Nintendo Switch would be able to play past seasons that were only available for Xbox players. A new weapon was added to the game, the PH M82 along with two new packs, the Hunter pack and the Prey pack. The mortar strike that was introduced in season 7 was removed and two loot events were added for every Encounter. Lastly, some bug fixes were made along with some XP re-balancing and changes in the Shootout rewards. |
9 | Stalkers | August 18, 2021 – Present | In season 9, grenades were added into the game along with a new weapon, the A74-KSU. New generation consoles received some performance enhancements and Elimination mode got some improvements in the gameplay and the rewards system. Lastly, the game saw the addition of a Czech localization. |
Bohemia Interactive announced Vigor on 11 June 2018 during E3.[7][8] The game launched in Xbox Preview on July 31, 2018.[9]
Vigor was in the Xbox Preview until August 19, 2019, when it was released as a free-to-play title on Gamescom. It was also featured in the Inside Xbox Show.
The Nintendo Switch version was announced in a Nintendo Direct on March 26, 2020.[10] The closed beta ran from April 9 to 16 and the game was fully released on July 8, 2020.
The game was released on December 9, 2020, on PlayStation 4 and PlayStation 5.[1] After a week, it was reported that over 1 million players had joined the game.[11]
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The game was played by more than 700,000 players during early access.[13] After the game was released, it became one of top 20 most played Xbox One titles as it was played by over 1,200,000 players.[14]
The game was nominated for 3 Czech Game of the Year Awards including categories Main Award, Best Technological Solution, and Free-to-play.[15]
In 2019, the game was nominated for an award in the Technology category in the Central & Eastern European Game Awards (CEEGA).[16]
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