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The Godfather is a side-scrolling run and gun game released by U.S. Gold in 1991 for the Amiga,[1] Atari ST,[2] and MS-DOS. The plot is based on the three Godfather films. There are five levels which reflect the locations seen in the movies, including the streets of New York City, Miami, and the village of Corleone in Sicily.

The Godfather
Developer(s)Creative Materials
Publisher(s)U.S. Gold
Programmer(s)Richard Aplin
Tim Cannell
Artist(s)Pete Lyon
Composer(s)Justin Scharvona
Platform(s)Amiga,[1] Atari ST,[2] MS-DOS
Release
  • NA: 1991
Genre(s)Run and gun
Mode(s)Single-player

Review scores for the Amiga ranged from 40% to 95%.[1]


Gameplay


The Godfather is a side-scrolling run and gun game with occasional first-person sequences. The player walks along the street, shooting enemy gangsters while avoiding shooting innocent people. Each level ends with a boss, as well as brief mini games. The final level consists of taking down an enemy helicopter while protecting Michael Corleone.


Reception


Amiga Computing praised its graphics (five out of five stars), but panned both its gameplay and addictiveness (one star each) and awarded it a below-average 40% overall.[3]


References


  1. "Godfather, The". Lemon Amiga. Retrieved October 14, 2016.
  2. "Godfather, The". Atari Legend. Retrieved October 14, 2016.
  3. Jonathan Maddock (April 1992). "The Godfather (review)". Amiga Computing.






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