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Stunt Racer 64 is a racing video game for the Nintendo 64, developed by Boss Studios, and published by Midway for a North American release in 2000.

Stunt Racer 64
Cover art
Developer(s)Boss Game Studios
Publisher(s)Midway
Composer(s)Devin Hurd
Platform(s)Nintendo 64
Release
  • NA: October 1, 2000
Genre(s)Racing
Mode(s)Single-player, multiplayer

Gameplay


Set in some unspecified time in the future, vehicles are retrofitted with futuristic engine and turbo technology, in addition to jets mounted to allow the car to perform midair stunts. These stunts, including flips, barrel rolls, etc., allow the player to accumulate cash rewards during races on levitating tracks. Money accumulated is used to purchase new cars, as well as upgraded parts for cars.


Modes


(Note: The player has to play the game on the Normal or Hard difficulty in order to access Dr. Death's league.) Replay is available to view after every race in contest mode.

A race on the Soda Mountain track.
A race on the Soda Mountain track.

Cars


When a career is first started in Contest Mode, the player selects one of four starter characters, each with their own car: Warbird Light, Z-Bucket, Stottlemeyer, and Del Raye. Cash prizes can later be used to purchase the rest of these starter cars if desired, along with other cars that are available by purchase only. Among these aforementioned cars, once they reach full upgrade, a fancier version of the car comes up for sale. These "upgraded" cars cannot have their parts upgraded. Neither can the cars earned from league owners.


Cancellation


Stunt Racer 64 was cancelled in Europe in October 2000.[1]


Reception



References


  1. "Stunt Racer 64". 64. No. 41. October 2000. p. 7. Retrieved December 4, 2021.
  2. Lewis, Corey D. (October 5, 2000). "Stunt Racer 64". IGN. Retrieved December 4, 2021.
  3. Scott; Jennifer (August 2000). "Stunt Racer 64". Nintendo Power. Vol. 135. p. 118. Retrieved December 4, 2021.



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