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Stronghold is a Dungeons & Dragons city-building real-time strategy computer game[1][2] published by SSI and developed by Stormfront Studios in 1993.

Stronghold
Developer(s)Stormfront Studios
Publisher(s)Strategic Simulations, Inc.
Director(s)Don Daglow
Programmer(s)Cathryn Mataga
Artist(s)David Bunnett
Composer(s)Steven Scherer
Platform(s)MS-DOS, FM Towns, PC-98
Release1993
Genre(s)City-building game, RTS[1][2]
Mode(s)Single player

Gameplay


Players balance resources to build a town with unique neighborhoods, each with its own unique architecture. Residents and craftspeople of each neighborhood can be summoned to defend any part of the city that comes under attack. Players can choose from a variety of neighborhood leaders, including Mages, Clerics, Thieves, Fighters, Elves (a combination of fighters and mages), Dwarves (stout fighters who are also great miners), and Halflings (excellent farmers with some thief abilities). Players can use, for example, a spawned Elf to build a building on a plot or the player can focus the elf on training to build up character levels, amass an army and march them overland and defeat a neighboring monster. Or a player can focus entirely on city development and win the game in that way instead. Maps are constructed from triangular wireframe colored tiles. The color of each tile designate the terrain type  water, plains, mountains and hills. The game includes a random map generator.


Reception


According to GameSpy, "cities could quickly become very difficult to manage, but those players who became fans swore that the game was one of the most addictive management simulations they had ever played".[1]


References


  1. Rausch, Allen (2004-08-17). "A History of D&D Video Games - Part III". GameSpy. Retrieved 2008-02-17.
  2. "Dungeons & Dragons: Stronghold". Allgame. Retrieved 2008-02-17.



На других языках


[de] Stronghold (Computerspiel 1993)

Stronghold ist ein von den Stormfront Studios im Auftrag von SSI entwickeltes Aufbau-Strategiespiel in Echtzeit für den PC, FM Towns und PC-98. Es basiert auf dem Rollenspielregelwerk Dungeons & Dragons und erschien im Jahr 1993. Aufgrund des Spielprinzips wurde es auch als Fantasy-Variante von SimCity bezeichnet.[1] Stronghold gilt als das erste Echtzeit-Strategiespiel mit dreidimensionaler Darstellung des Spielgeschehens.
- [en] Stronghold (1993 video game)

[ru] Stronghold (игра, 1993)

Stronghold — это компьютерная игра, похожая на Dungeons & Dragons, в жанрах градостроительный симулятор и стратегия в реальном времени[1][2], произведённая компанией Stormfront Studios и изданная SSI в 1993 году. Игровыми дизайнерами являются Дон Даглоу, Марк Бучигнани и Давид Баннетт.



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