software.wikisort.org - Video_gameStronghold is a Dungeons & Dragons city-building real-time strategy computer game[1][2] published by SSI and developed by Stormfront Studios in 1993.
1993 video game
Stronghold |
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Developer(s) | Stormfront Studios |
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Publisher(s) | Strategic Simulations, Inc. |
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Director(s) | Don Daglow |
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Programmer(s) | Cathryn Mataga |
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Artist(s) | David Bunnett |
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Composer(s) | Steven Scherer |
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Platform(s) | MS-DOS, FM Towns, PC-98 |
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Release | 1993 |
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Genre(s) | City-building game, RTS[1][2] |
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Mode(s) | Single player |
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Gameplay
Players balance resources to build a town with unique neighborhoods, each with its own unique architecture. Residents and craftspeople of each neighborhood can be summoned to defend any part of the city that comes under attack. Players can choose from a variety of neighborhood leaders, including Mages, Clerics, Thieves, Fighters, Elves (a combination of fighters and mages), Dwarves (stout fighters who are also great miners), and Halflings (excellent farmers with some thief abilities). Players can use, for example, a spawned Elf to build a building on a plot or the player can focus the elf on training to build up character levels, amass an army and march them overland and defeat a neighboring monster. Or a player can focus entirely on city development and win the game in that way instead. Maps are constructed from triangular wireframe colored tiles. The color of each tile designate the terrain type – water, plains, mountains and hills. The game includes a random map generator.
Reception
According to GameSpy, "cities could quickly become very difficult to manage, but those players who became fans swore that the game was one of the most addictive management simulations they had ever played".[1]
References
External links
Dungeons & Dragons video games |
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Early games |
- dnd (1975)
- Dungeon (1975)
- DND (1977)
- Dungeons & Dragons Computer Fantasy Game
- Dungeon! (1982)
- Advanced Dungeons & Dragons: Cloudy Mountain
- Advanced Dungeons & Dragons: Treasure of Tarmin
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Forgotten Realms | Gold Box games | Pool of Radiance | |
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Savage Frontier | |
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Inspired by Gold Box | |
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| Eye of the Beholder series | |
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Baldur's Gate | Baldur's Gate series | |
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Dark Alliance series | |
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Icewind Dale | |
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Neverwinter Nights | |
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Standalone games | Computer games | |
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Console games | |
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Mobile games | |
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Dragonlance | Silver Box games | |
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Standalone | |
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Gold Box games | |
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Mystara | Home games | |
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Arcade games |
- Tower of Doom
- Shadow over Mystara
- Collection
- Chronicles of Mystara
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Dark Sun | |
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Ravenloft | |
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Greyhawk | |
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Eberron |
- D&D Online: Stormreach
- D&D Dragonshard
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Interactive film |
- Scourge of Worlds: A Dungeons & Dragons Adventure
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Other | |
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На других языках
[de] Stronghold (Computerspiel 1993)
Stronghold ist ein von den Stormfront Studios im Auftrag von SSI entwickeltes Aufbau-Strategiespiel in Echtzeit für den PC, FM Towns und PC-98. Es basiert auf dem Rollenspielregelwerk Dungeons & Dragons und erschien im Jahr 1993. Aufgrund des Spielprinzips wurde es auch als Fantasy-Variante von SimCity bezeichnet.[1] Stronghold gilt als das erste Echtzeit-Strategiespiel mit dreidimensionaler Darstellung des Spielgeschehens.
- [en] Stronghold (1993 video game)
[ru] Stronghold (игра, 1993)
Stronghold — это компьютерная игра, похожая на Dungeons & Dragons, в жанрах градостроительный симулятор и стратегия в реальном времени[1][2], произведённая компанией Stormfront Studios и изданная SSI в 1993 году. Игровыми дизайнерами являются Дон Даглоу, Марк Бучигнани и Давид Баннетт.
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