Street Fighter 6[lower-alpha 1] is an upcoming fighting game developed and published by Capcom. It is planned for release for Microsoft Windows, PlayStation 4, PlayStation 5 and Xbox Series X/S in 2023.
Street Fighter 6 | |
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Developer(s) | Capcom |
Publisher(s) | Capcom |
Director(s) | Takayuki Nakayama |
Producer(s) | Kazuhiro Tsuchiya |
Designer(s) | Yusuke Hashimoto |
Composer(s) | Yoshiya Terayama |
Series | Street Fighter |
Engine | RE Engine |
Platform(s) |
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Release | 2023 |
Genre(s) | Fighting, Action-adventure, Beat 'em up |
Mode(s) | Single-player, multiplayer |
Street Fighter 6 features three overarching game modes: Fighting Ground, World Tour, and Battle Hub.[1] Fighting Ground contains local and online versus battles as well as training and arcade modes, all featuring similar 2D fighting gameplay to the previous games in the series, in which two fighters use a variety of attacks and special abilities to knock out their opponent. World Tour is a single-player story mode featuring a customizable player avatar exploring 3D environments with action-adventure gameplay. Battle Hub acts as an online lobby mode, with other features set to be revealed in the future.[1]
The main fighting gameplay of Street Fighter 6 is based around the Drive Gauge, a system designed to encourage player creativity. The gauge can be used for five different techniques, requiring players to choose which to prioritize. Most of the Drive Gauge's mechanics are based on previously existing mechanics from previous Street Fighter mainline games, such as Parry, Focus Attack, EX move, etc.[1] The game features two control types: the "classic" control scheme has a six-button layout that functions similarly to previous entries, while the "modern" control scheme assigns special moves to a single button combined with a directional input.[1]
The use of multiple super combos returns from the Street Fighter Alpha sub-series, also counting the Ultra Combo W variant from Ultra Street Fighter IV. However, each character only has three super combos based on their respective level gauge. For example, Ryu's Shinku Hadoken, Shin Hashogeki and Shin Shoryuken can only be used at Level 1, 2 and 3 respectively.[2]
The game is set to launch with a base roster of 18 characters.[3] Characters listed in bold are new to the series.
Capcom posted a "Capcom Countdown" timer on February 14, 2022, with an announcement pending once the clock finished its seven-day countdown.[4] On February 21, 2022, Street Fighter VI was announced, teasing the return of Ryu and Luke, the latter of whom debuted in Street Fighter V's final downloadable content "season."[5]
On June 2, 2022, a gameplay trailer was shown at PlayStation's June State of Play. The trailer announced the World Tour, Battle Hub, and Fighting Grounds modes, showed the return of Chun-Li, and introduced two new characters named Jamie and Kimberly.[6] The game will be released in 2023 on Microsoft Windows, PlayStation 4, PlayStation 5, and Xbox Series X/S with an in-game commentary feature, a series first.[7] It is being developed on the RE Engine,[8] and has been reported to support cross-platform play and rollback netcode.[9]
The main theme song for the game is titled "Not on the Sidelines", produced by GRP and rappers Rocco 808 and Randy Marx. The official video clip of the song also features artists Sumi Oshima and Benny Diar, and is directed and edited by Ross Harris.[10] According to lead composer Yoshiya Terayama, the soundtrack was influenced by hip-hop culture and intended to represent "a new generation for the series." Rather than arranging motifs, the character theme songs are based on new compositions, with the concept being the characters if they appeared on the streets.[11]
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