Rayman M (Rayman Arena in North America and for Xbox and GameCube versions) is a multiplayer party game developed and published by Ubisoft. The game encompasses two versions: the original version for the PlayStation 2 and Microsoft Windows, and the North American GameCube and Xbox versions, (These versions came out later than PS2 and PC so they are revamped.), with both releases featuring exclusive content. A spin-off of the Rayman series, the game retains a number of elements that previously appeared in Rayman 2: The Great Escape, such as similar controls, gameplay and level design. The game is split two game modes, both supporting up to four players: on-foot racing and arena-based battles.
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Rayman M Rayman Arena | |
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Developer(s) | Ubi Pictures (race) Ubi Soft Milan (battle) |
Publisher(s) | Ubi Soft |
Director(s) | Arnaud Carrette Riccardo Lenzi |
Designer(s) | Philippe Blanchet Benoit Macon Davide Soliani |
Programmer(s) | François Mahieu |
Artist(s) | Jean-Marc Geffroy |
Composer(s) | Claude Samard |
Series | Rayman |
Engine | RenderWare |
Platform(s) | Microsoft Windows Xbox GameCube PlayStation 2 |
Release | PlayStation 2
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Genre(s) | Party, racing |
Mode(s) | Single-player, multiplayer |
The PlayStation 2 and Microsoft Windows versions require the player to complete all five leagues (Beginner, Advanced, Expert, Extreme and Bonus) to beat the game.
The GameCube and Xbox versions require the player to complete the four main game modes (Obstacle Racing, Time Attack, Total Fight and Freeze Combat) on all three difficulties (Beginner, Pro and Master) to beat the game.
A demake, titled Rayman Rush, was released for the PlayStation in 2002, which only features the racing portions of the game.
Rayman M was released in Europe in late 2001 for the PlayStation 2 and Microsoft Windows, and was released in North America for the PlayStation 2 and Microsoft Windows in September 2002 as Rayman Arena. There are very minor changes between the European and North American PlayStation 2 and Microsoft Windows releases (intro movie, load screens, etc.).
The PlayStation 2 and Microsoft Windows versions of the game were released worldwide, but the GameCube and Xbox versions were only released in North America under the name Rayman Arena. There were a number of changes made to the GameCube and Xbox releases, including:
Rayman Rush | |
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Developer(s) | Ubi Soft Shanghai |
Publisher(s) | Ubi Soft |
Designer(s) | Michel Ancel |
Series | Rayman |
Platform(s) | PlayStation |
Release |
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Genre(s) | Racing |
Mode(s) | Single-player, multiplayer |
Rayman Rush is an on-foot racing game developed by Ubi Soft Shanghai and published by Ubi Soft. The game is a demake of Rayman M for the PlayStation, but only features the racing half of the game. The Teensies were replaced with a new character (Globette), sports conversions of twelve race tracks (the level Treasure Ship was removed and replaced with Canopy) and a slightly edited introduction movie. The game only supports up to two players, due to the PlayStation's hardware limitations.
Aggregator | Score |
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Metacritic | (PS2) 63/100[1] (PS) 62/100[2] (GC) 60/100[3] (Xbox) 50/100[4] (PC) 46/100[5] |
Rayman M received "mixed or average" reviews, according to review aggregator Metacritic.[1][3][4] GameSpot gave a score of 5.1/10 criticizing the lack of gameplay variety, stating that "You typically need only two laps on a course to figure out a path through the level that will defeat the computer racers."[6] Play Magazine gave the game a rating of 3 out of 5 stating “The racing is a blast for a few quick rounds, and the platforming elements are always a welcome addition. Buts it’s not the kind of party game that lasts well past the immediate draw.”[7]
For the PC platform, Rayman M received "generally unfavorable" reviews according to Metacritic.[5]
Rayman Rush received "mixed or average" reviews according to review aggregator Metacritic.[2]
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