Puyo Puyo Sun (ぷよぷよSUN, Puyopuyo San) is the third installment of the Puyo Puyo games series, and the sequel to Puyo Puyo 2, made in 1996 by Compile. After the highly acclaimed success of its predecessor, Compile took a slightly more retro approach, so players had a more original feel to the game over that of 2.
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Puyo Puyo Sun | |
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![]() Box art for the Nintendo 64 version | |
Developer(s) | Compile |
Publisher(s) | Compile Sega (later re-releases) |
Series | Puyo Puyo |
Platform(s) | Arcade, Sega Saturn, Nintendo 64, PlayStation, Windows, Game Boy Color Sega Genesis Mini 2[lower-alpha 1] |
Release | Arcade
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Genre(s) | Puzzle |
Mode(s) | Single player, multiplayer |
Arcade system | Sega ST-V |
The name of Puyo Puyo Sun comes from a Japanese pun on san, and also indicates a new Puyo brought into the game. As Sun Puyo were used in this game, and the game itself is not only set on a tropical beach, but is the third in the series (san (三) is the Japanese word for the number three), the name served multiple purposes.
Puyo Puyo Sun was also released for the PC. This version was also translated into Korean, so it is the only official translation of the game in any language other than Japanese.[2]
Satan (Dark Prince in later English localizations) has used special magic to make the Sun bigger on a remote island, hoping to create a paradise where he can relax surrounded by girls in bikinis. (Draco Centauros, in the Easy difficulty, uses this as an opportunity to find a spot to get a tan, but gets a sunburn in the ending.) Arle and Schezo, in the Normal and Hard difficulties respectively, find the weather too extreme. Both of them set out to find Satan and stop his plans, but are repeatedly interrupted by others such as Zoh Daimoh, Draco Centauros after the end of her storyline, Suketoudara, Lagnus the Brave (Ragnus in Puyo Puyo Champions), Rulue, and even each other. The ending depends on the playable character; Arle's ending involves Carbuncle firing a laser at the moon and turning it into a second sun, and Schezo's ending involves him shattering the crystal Satan had used to enlarge the sun and then being beaten up by Satan, with Schezo asking, "What's with this ending!?"
Just like the predecessors, Puyo fall from the top of the screen in pairs, can be moved left and right, and can be rotated clockwise and anti-clockwise by 90°; if the third column from the left fills up to the top, the game is over. The rule of Sousai and Zenkesei still remained, but every time the player countered, special garbage would fall on the screen in a preset pattern (in the Game Boy version of this game, it fell randomly). Every time player clears the screen however, Sun Puyo would fall on the screen since the All Clear bonus is removed in this game.
Note: Ports of this game have music slightly different than the arcade original.
In Japan, Game Machine listed Puyo Puyo Sun on their February 15, 1997 issue as being the fifth most-successful arcade game of the month.[5]
Puyo Puyo | |
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Games developed by Compile | |
Games developed by Sonic Team | |
Reskinned versions | |
Other related games |