Pac-Man VR is a 1996 video game by Virtuality set in the Pac-Man universe.
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Developer(s) | Virtuality |
Publisher(s) | Virtuality |
Series | Pac-Man |
Release | 1996 |
Genre(s) | Maze |
Mode(s) | Up to 2 players, alternating turns |
Arcade system | SU-2000, SU-3000 |
The game featured play in a 3D environment from a first-person perspective.[1] The game did not change any gameplay mechanics of the original game, except adding a multiplayer feature. The game cabinet itself was expensive, as was play which cost five dollars for five minutes.[2] The cabinet was a 2000 SU series model, where the player stood in a ring set at the waistline. The player could turn his head and a tracking system built into the glasses would detect it and turn Pac-Man's head in the game. Crouching and standing tall were also allowed and movement was done with a joystick.[3] An adaption for the SU-3000 Systems was released, later on, making Pac-man VR the only non-shooting game ever released for SU-3000 systems.[4]
The promotional page that was originally on Virtuality's web site (which no longer exists), describes the game:[5]
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