Mission Asteroid (shown as Mission: Asteroid in the manual and on the title screen)[3] is a graphic adventure game for the Apple II written by Ken and Roberta Williams and released in 1980 by On-Line Systems.[2] It was later ported to the Atari 8-bit family[3] and Commodore 64.
Mission Asteroid | |
---|---|
![]() Re-release cover art[1] | |
Developer(s) | On-Line Systems |
Publisher(s) | On-Line Systems |
Designer(s) | Roberta Williams[2] |
Programmer(s) | Ken Williams[2] |
Series | Hi-Res Adventures |
Engine | ADL |
Platform(s) | Apple II, Atari 8-bit, Commodore 64 |
Release | 1980: Apple 1982: Atari[3] 1983: C64 |
Genre(s) | Graphic adventure |
Mode(s) | Single-player |
The game was released as Hi-Res Adventures #0, despite being released after Mystery House and Wizard and the Princess. It was meant as an introduction to the adventure game genre so it was made easier than the rest of Hi-Res Adventures games.[4]
Mark Marlow reviewed Mission: Asteroid, Mystery House, and The Wizard and the Princess for Computer Gaming World, and stated that "Mission: Asteroid is the simplest of the group and only requires a few hours to solve."[5]
Adventure games developed by Sierra Entertainment | |||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Hi-Res Adventures |
| ||||||||||||
King's Quest |
| ||||||||||||
Space Quest | |||||||||||||
Leisure Suit Larry |
| ||||||||||||
Police Quest |
| ||||||||||||
Quest for Glory |
| ||||||||||||
Gabriel Knight |
| ||||||||||||
Sierra Discovery Series |
| ||||||||||||
Other series |
| ||||||||||||
Stand-alone titles |
| ||||||||||||
Staff |
|
![]() | This Sierra Entertainment-related article is a stub. You can help Wikipedia by expanding it. |
![]() | This adventure game–related article is a stub. You can help Wikipedia by expanding it. |