Mina the Hollower is an upcoming action-adventure game developed and published by Yacht Club Games. It is planned to be released in December 2023 for Microsoft Windows, macOS, and Linux. The game revolves around Mina, a skilled inventor and "Hollower" who travels to Tenebrous Isle to discover why the Spark Generators she invented to power the island have gone out.
Mina the Hollower | |
---|---|
![]() | |
Developer(s) | Yacht Club Games |
Publisher(s) | Yacht Club Games |
Composer(s) | Jake Kaufman Yuzo Koshiro |
Platform(s) |
|
Release |
|
Genre(s) | Action-adventure |
Mode(s) | Single-player |
The game is in a 3/4 isometric perspective, with Mina able to attack in four directions using her whip, or burrow underground to traverse short distances quickly as well as cross gaps. Tunneling makes her invincible while she is performing the action. Mina is also able to use sidearms like a hatchet and dagger, although she can only hold one at a time. Trinkets can also be equipped to provide permanent navigational abilities.[1]
The game takes place in a Gothic Horror-inspired world of anthropomorphic animals. The main setting is Tenebrous Isle, whose only major city is Ossex. One of the levels shown is Nox's Bayou, a poisonous swamp containing one of the generators.
The game's main character is Mina, a genius inventor and mouse who has created advances in Spark Technology. She is also a Hollower, a member of a guild dedicated to studying the earth, and can move extremely fast while underground using a technique known as Hollowing. She wields a whip, Nightstar, as a weapon. She travels to Tenebrous Isle, home of Baron Lionel, a wealthy lion who has been Mina's patron in installing her technology on the isle, leading to rapid development. Standing in her way is Thorne, a bat who was the former head of Lionel's guard before he and his Shock Troopers betrayed the Baron and destroyed the generators.
The developers' interest in scary stories and horror games, as well as creating the darker-in-tone Specter of Torment DLC for Shovel Knight, is what inspired them to create an entirely darker game. The gameplay and story draws influences from such games as Castlevania, The Legend of Zelda: Link’s Awakening, and Bloodborne.
Similar to Shovel Knight being designed as visually similar to an early home console title, Mina the Hollower was designed to mimic the visual appearance of a Game Boy Color title, besides the widescreen resolution, as a homage to portable games. While the game is primarily composed by Jake "Virt" Kaufman, the game also features Yuzo Koshiro as a guest composer for two tracks.[2]
Will Greenwald of PCMag called the game ambitious in a preview, comparing it to "Castlevania meets Zelda" and describing the presentation as "charming". Stating that he was "very impressed" with the game's demo, he called the mechanic of diving into the ground "unusual", but stated that he quickly got used to it as a natural part of gameplay.[3] Thomas Whitehead of Nintendo Life stated that he was ultimately "left excited" by the game after playing the demo, calling it an "excellent return" for the studio after making numerous spin-offs.[4] Alex Stadnik of Game Informer called it a "gorgeous homage".[5]
Yacht Club Games | |
---|---|
Games developed |
|
Games published | |
Characters |