Mickey's Speedway USA is a Disney racing game for the Nintendo 64 and Game Boy Color, developed by Rareware and published by Nintendo under license from Disney Interactive. It is styled after other kart racers such as Mario Kart 64 and Diddy Kong Racing, and features characters from the Mickey Mouse universe racing across the United States of America. It is Rare and Nintendo's second Disney-themed racing game following Mickey's Racing Adventure (1999).
2000 racing video game
This article needs additional citations for verification. (December 2008)
A screenshot of the Nintendo 64 version showing a race in Indianapolis, with the player controlling Mickey Mouse.
Mickey's Speedway USA includes a Grand Prix mode, a time trial mode, a practice mode, and multiplayer racing modes in both the Nintendo 64 (N64) and Game Boy Color (GBC) versions, along with a multiplayer battle mode on N64. Completing each Grand Prix on different difficulties will unlock new characters, cheats, and other features. The game features 20 different race tracks spread across five Grands Prix, all themed after famous American cities and locations such as Los Angeles, Washington, D.C., and the Grand Canyon; the selection of tracks slightly differs between versions.[3] An additional bonus track can be unlocked in the N64 version via a cheat code and in the GBC version by linking up to a copy of Mickey's Racing Adventure via the system's infrared port.[4]
Six playable characters are included in both versions of the game. These default characters are paired in statistics: Mickey and Donald have average statistics, Minnie and Daisy focus on handling and acceleration, and Goofy and Pete have a concentration in speed and quickness.[5] Three additional characters, consisting of Dewey, Louie, and Ludwig Von Drake, can be unlocked in the N64 version through completing objectives in Grand Prix mode; a fourth character, Huey, can only be unlocked by connecting to the GBC version through the Transfer Pak.[6]
Synopsis
Mickey discovers his dog, Pluto, has been kidnapped by the Weasels for his diamond collar. He calls Minnie, Donald, Daisy and Goofy to help search for him, while Pete intercepts the phone call and follows behind. Professor Ludwig von Drake builds race cars for the group to help them search faster, and they travel across America following a series of postcards left by the Weasels. After a final race, the Weasels are found, caught, and sent to jail. Mickey happily reunites with Pluto, revealing the supposed diamonds on his collar are simply glass beads from one of Minnie's old necklaces, and the group heads home.
The Nintendo 64 version received "average" reviews according to video game review aggregator Metacritic.[9]
Matthew Byrd, writing for Den of Geek in 2017, said: "To be honest, Mickey’s Speedway USA doesn’t quite measure up to the likes of Diddy Kong Racing, Mario Kart 64, or Crash Team Racing. Its courses are not nearly as inventive (many are just basic recreations of US locations), its power-ups are a little slim, its A.I. is perpetually stuck in first, and its roster is a bit thin. . . [but] Rare still managed to produce an engagingly charming and more than functional kart racing title that’s only notable flaws are tied into the fact that it didn’t surpass what came before it".[29]
Другой контент может иметь иную лицензию. Перед использованием материалов сайта WikiSort.org внимательно изучите правила лицензирования конкретных элементов наполнения сайта.
2019-2025 WikiSort.org - проект по пересортировке и дополнению контента Википедии