Kirikou is a 2001 platform video game based upon the 1998 French film Kirikou and the Sorceress. It was developed by Étranges Libellules for the PlayStation, Planet Interactive for the Game Boy Color and Krysalide for Microsoft Windows. It was published by Wanadoo Edition.
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Kirikou | |
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Developer(s) | Étranges Libellules (PS) Planet Interactive (GBC) Krysalide (PC) |
Publisher(s) | Wanadoo Edition |
Composer(s) | Fabrice Bouillon-LaForest |
Platform(s) | PlayStation, Game Boy Color, Microsoft Windows |
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Genre(s) | Platform |
Mode(s) | Single-player |
An evil sorceress named Karaba has inflicted terror upon the protagonist Kirikou's village and on the environment surrounding it. To ensure that her scheme for dominance over the region is fulfilled, she has transformed all the men of the village into fetiches. Kirikou's uncle, however, has managed to evade being transformed by Karaba's spell and has set out to combat Karaba by himself. Unbeknownst to him, though, Kirikou has decided to follow his uncle and join him in foiling Karaba's machinations.
Kirikou is a platform game in three dimensions where the progression is done on a plane in two dimensions in horizontal scrolling. The goal is to overcome the 7 levels by avoiding the fetishes and troughs in order to face Karaba the witch in the eighth and last level.
The game Kirikou is divided into eight levels whose end is marked by a hornbill (except the last level where it will face Karaba the witch).
The works of Michel Ocelot | |
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