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Godzilla: Destroy All Monsters Melee is a fighting game based on Toho's Godzilla franchise. It was developed by Pipeworks Software and published by Infogrames under the Atari brand for GameCube in 2002. A companion game developed by WayForward Technologies for Game Boy Advance, Godzilla: Domination!, was released in November of the same year. Destroy All Monsters Melee was later released for Xbox in 2003, featuring additional content and enhanced graphics.

Godzilla: Destroy All Monsters Melee
North American Xbox cover art
Developer(s)Pipeworks Software (GameCube, Xbox)
WayForward Technologies (GBA)
Publisher(s)Infogrames[lower-alpha 1]
Director(s)Matt Bozon (GBA)
Producer(s)John Beck (GBA)
Designer(s)Armando Soto
Matt Bozon (GBA)
Programmer(s)Michael W. Stragey (GBA)
Artist(s)Armando Soto
Matt Bozon
Luke Brookshier (GBA)
Composer(s)Jake Kaufman (GBA)
SeriesGodzilla
Platform(s)GameCube, Xbox, GBA
ReleaseGameCube
  • NA: October 8, 2002
  • PAL: November 15, 2002
  • JP: December 12, 2002
Game Boy Advance
  • NA: November 11, 2002
  • PAL: November 15, 2002
Xbox
  • NA: April 16, 2003
  • PAL: 2003
Genre(s)Fighting
Mode(s)Single-player, multiplayer

A sequel, Godzilla: Save the Earth, was released in November 2004.


Gameplay


The player plays as one of several giant monsters (eleven playable characters: Anguirus, Destoroyah, Gigan, Godzilla 90s, Godzilla 2000, King Ghidorah, Mecha-King Ghidorah, Megalon, Orga, Rodan, and Mechagodzilla). The player must defeat their opponents via punches, kicks, and limb attacks (usually a tail-attack). Each monster can use their signature beam attack and throw environmental objects. Army forces (missile and freeze tanks) and the monster Hedorah (which slows a monster's energy regeneration) are also present and sporadically attack all monsters. Extras include powerup orbs, which provide additional health, energy, unlock a finishing move, or summon Mothra for an airstrike. Extra features include choice of several locations, and a "destruction" mode (in which players compete to destroy buildings in a city) and "melee" mode (in which up to four players can compete simultaneously).


Plot


The plot involves an alien race known as the Vortaak invading the Earth and assuming control of the planet's giant monsters, sending them to attack cities across the globe. One monster breaks free from the Vortaak's control, and battles the other monsters in order to drive off the Vortaak, and that monster is the king of the monsters, Godzilla.


Development


The game was announced by Infogrames on March 25, 2002, as a GameCube-exclusive, with Pipeworks Software announced as the developer and a release date within the fall of 2002.[1] It was later shown off at E3 2002[2] and at Infogrames' press event in August.[3]

In January 2003, Infogrames announced that the game would be released for the Xbox with the addition of MechaGodzilla 3 as a new playable character, two new stages, a Destruction Mode for single-player, and graphical upgrades.[4]


Reception


The game received "mixed or average reviews" on all platforms according to video game review aggregator Metacritic.[6][7][5]

Entertainment Weekly gave the GameCube version a B and stated that the game's biggest blunder "is that it just isn't campy enough."[34] However, The Cincinnati Enquirer gave the same version three-and-a-half stars out of five and stated that "while the game has a variety of game-play modes, they aren't very deep once you've mastered the basics."[33] The Village Voice also gave the Xbox version a score of 7 out of 10 and stated that "When buildings light up—Big Ben, say—you can let your opponents know what time it is by picking up the structure and hurling it at them."[35]


References


  1. "Godzilla Tears Apart GCN". 25 March 2002.
  2. "E3 2002: Godzilla vs. E3". 20 May 2002.
  3. "Godzilla: Destroy All Monsters Melee". 7 August 2002.
  4. "Green is Its Color". 22 January 2003.
  5. "Godzilla: Domination! for Game Boy Advance Reviews". Metacritic. Retrieved June 29, 2014.
  6. "Godzilla: Destroy All Monsters Melee for GameCube Reviews". Metacritic. Retrieved June 29, 2014.
  7. "Godzilla: Destroy All Monsters Melee for Xbox Reviews". Metacritic. Retrieved June 29, 2014.
  8. Frankle, Gavin. "Godzilla: Destroy All Monsters Melee (GC) - Review". AllGame. Archived from the original on November 15, 2014. Retrieved June 14, 2015.
  9. EGM staff (December 2002). "Godzilla: Destroy All Monsters Melee (GC)". Electronic Gaming Monthly. No. 161. p. 234.
  10. EGM staff (May 2003). "Godzilla: Destroy All Monsters Melee (Xbox)". Electronic Gaming Monthly. No. 166. p. 132.
  11. Mason, Lisa (May 2003). "Godzilla: Domination!". Game Informer. No. 121. p. 94.
  12. Reiner, Andrew (November 2002). "Godzilla: Destroy All Monsters Melee (GC)". Game Informer. No. 115. p. 131. Archived from the original on June 14, 2009. Retrieved June 29, 2014.
  13. "Godzilla: Destroy All Monsters Melee (Xbox)". Game Informer. No. 122. June 2003. p. 113.
  14. Pong Sifu (November 18, 2002). "Godzilla: Domination Review for Game Boy Advance on GamePro.com". GamePro. Archived from the original on January 29, 2005. Retrieved June 29, 2014.
  15. Pong Sifu (October 15, 2002). "Godzilla: Destroy All Monsters Melee Review for GameCube on GamePro.com". GamePro. Archived from the original on February 14, 2005. Retrieved June 29, 2014.
  16. Major Mike (April 16, 2003). "Godzilla: Destroy All Monsters Melee Review for Xbox on GamePro.com". GamePro. Archived from the original on February 14, 2005. Retrieved June 29, 2014.
  17. Dodson, Joe (November 2002). "Godzilla: Destroy All Monsters Melee Review (GC)". Game Revolution. Retrieved June 29, 2014.
  18. Dodson, Joe (June 2003). "Godzilla: Destroy All Monsters Melee - Xbox Review". Game Revolution. Archived from the original on July 1, 2003. Retrieved June 29, 2014.
  19. Provo, Frank (December 12, 2002). "Godzilla: Domination! Review". GameSpot. Retrieved June 29, 2014.
  20. Kasavin, Greg (October 10, 2002). "Godzilla: Destroy All Monsters Melee Review (GC)". GameSpot. Retrieved June 29, 2014.
  21. Kasavin, Greg (April 16, 2003). "Godzilla: Destroy All Monsters Melee Review (Xbox)". GameSpot. Retrieved June 29, 2014.
  22. Hodgson, David (March 4, 2003). "GameSpy: Godzilla: Domination!". GameSpy. Archived from the original on December 16, 2005. Retrieved June 29, 2014.
  23. Hodgson, David (November 9, 2002). "GameSpy: Godzilla: Destroy All Monsters Melee (GCN)". GameSpy. Archived from the original on December 3, 2005. Retrieved June 29, 2014.
  24. Gibson, Jon M. (March 29, 2003). "GameSpy: Godzilla: Destroy All Monsters Melee (Xbox)". GameSpy. Retrieved June 29, 2014.
  25. Lafferty, Michael (December 8, 2002). "Godzilla(R): Domination - GBA - Review". GameZone. Archived from the original on March 27, 2008. Retrieved June 29, 2014.
  26. Watkins, Rob (November 12, 2002). "Godzilla(R): Destroy All Monsters Melee - GC - Review". GameZone. Archived from the original on June 4, 2009. Retrieved June 29, 2014.
  27. Harris, Craig (December 9, 2002). "Godzilla: Domination". IGN. Retrieved June 29, 2014.
  28. Casamassina, Matt (October 8, 2002). "Godzilla: Destroy All Monsters Melee (GCN)". IGN. Retrieved June 29, 2014.
  29. Thompson, Justin (April 15, 2003). "Godzilla: Destroy All Monsters Melee Review (Xbox)". IGN. Retrieved June 29, 2014.
  30. "Godzilla: Domination!". Nintendo Power. Vol. 164. January 2003. p. 174.
  31. "Godzilla: Destroy All Monsters Melee". Nintendo Power. Vol. 162. November 2002. p. 219.
  32. "Godzilla: Destroy All Monsters Melee". Official Xbox Magazine. May 2003. p. 80.
  33. Saltzman, Marc (December 3, 2002). "Godzilla gets game". The Cincinnati Enquirer. Archived from the original on May 9, 2008. Retrieved June 29, 2014.
  34. Robischon, Noah (October 18, 2002). "Crush Groove (Godzilla: Destroy All Monsters Melee Review; GC)". Entertainment Weekly. No. 678. p. 123. Retrieved June 29, 2014.
  35. Catucci, Nick (May 13, 2003). "Monster Mash-up". The Village Voice. Retrieved June 29, 2014.
  1. Released under the Atari brand name





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