Gauntlet IV is a 1993 action video game developed by M2 and published by Tengen for the Sega Genesis. It is a port of the original Gauntlet, and was well received by critics.
Gauntlet IV | |
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Developer(s) | M2 |
Publisher(s) | Tengen |
Designer(s) | Masatoshi Kawasaki |
Programmer(s) | Tetsuya Abe |
Artist(s) | Masatoshi Kawasaki Makoto Asao Naoki Horii |
Writer(s) | Gorou Sumiyoshi |
Composer(s) | |
Platform(s) | Sega Genesis |
Release | 1993 |
Genre(s) | Action |
Mode(s) | Single-player, multiplayer |
![]() | This section needs expansion. You can help by adding to it. (June 2020) |
Gauntlet IV's main mode is "quest mode", which combines the gameplay of the original game with a character-leveling system and item purchasing. Additionally, it includes "arcade mode", a port of the original game, "battle mode", a deathmatch game, and "record mode", a single-player only variant of arcade mode in which progress is kept track via a password.
![]() | This section needs expansion. You can help by adding to it. (June 2020) |
Gauntlet IV began as a port of the original Gauntlet for the Sharp X68000 produced as a homebrew project by a group of friends in Japan who would later form the development studio M2. It was picked up by Atari Games, the makers of the original game, and used instead as the basis for a sequel for the Genesis published by Tengen, their home-publishing imprint.[1] The game's soundtrack was composed by Hitoshi Sakimoto and Masaharu Iwata.
Upon the game's release in 1993, MegaTech said that "the action is flawless" and had stood the test of time well. They continued that it was "a brilliant game, and one that warrants immediate attention". Mega praised the longevity of the game, saying it was "huge fun and a must-buy" and placing the game at No. 19 in their list of the best Mega Drive games of all time.[5]
Gauntlet video games | |
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Original series | |
Legends series | |
Modern games | |
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