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Five Nights at Freddy's 4 (originally known as Five Nights at Freddy's: The Final Chapter) is a survival horror video game developed and published by Scott Cawthon. It is the fourth installment of the Five Nights at Freddy's series. The game takes place in the bedroom of a child, where the player must avoid attack by nightmarish animatronics that stalk them.

Five Nights at Freddy's 4
Steam storefront header
Developer(s)Scott Cawthon
Publisher(s)Scott Cawthon (PC)
Clickteam LLC USA (Console and Mobile)
SeriesFive Nights at Freddy's
EngineClickteam Fusion 2.5
Platform(s)Microsoft Windows
iOS
Android
PlayStation 4
Xbox One
Nintendo Switch
ReleaseMicrosoft Windows
July 23, 2015
Android
July 25, 2015
iOS
August 3, 2015
Switch, PS4, Xbox One
November 29, 2019
Genre(s)Survival horror, point-and-click
Mode(s)Single-player

The game was announced in mid-2015 under the working title Five Nights at Freddy's: The Final Chapter. It was originally planned for release on October 31, 2015, however the game was pushed forward to August 8, then to July 23 when it was unexpectedly released on Steam.[1] It was released for Android devices on July 25, 2015, and for iOS devices on August 3, 2015. A port for Nintendo Switch, PlayStation 4 and Xbox One was released on November 29, 2019.[2]

Upon release, the game received mixed reviews from critics, who praised its unsettling atmosphere but were polarized over the game's mechanics. Five Nights at Freddy's 4 is the only game in the entire Five Nights at Freddy’s series that features no spoken dialogue. The game was followed by Five Nights at Freddy's: Sister Location, released on October 7, 2016.


Gameplay


Unlike its predecessors, Five Nights at Freddy's 4 does not take place in a security office, but instead a child's bedroom. The player's only defense against the game's hostile animatronics is a flashlight with unlimited battery that can fend them away. The animatronic characters resemble the four animatronics from the first game (Freddy Fazbear, Bonnie, Chica and Foxy), but are monstrous and nightmarish in appearance, accordingly given the title "Nightmare". Most of the gameplay centers around checking four positions in the bedroom: a set of doors on each side of the bedroom, a closet in front of the player, and a bed behind them. The game heavily utilizes auditory cues and sounds in the gameplay. The player must check the doors for Nightmare Bonnie and Chica, listening for their breathing and closing the doors if anything is heard. The closet must also be monitored and closed if the player fails to keep Nightmare Foxy out of the room. The bed behind the player will also accumulate multiple small animatronics (nicknamed "Freddles" by fans) resembling Nightmare Freddy, who will summon Nightmare Freddy if not scared away with the flashlight. If the player neglects to check any of these entrances, they will be jumpscared, leading to a game over.

After beating each night, the player may play a timed minigame titled "Fun with Plushtrap" (in the Halloween update, Plushtrap is replaced by a nightmarish version of Balloon Boy from the second game) in which a plush edition of Springtrap, the central animatronic in Five Nights at Freddy's 3, must be lured to the top of an "X" marked on the ground within a specific amount of time. If the player succeeds, the player will start the next night at 2:00 a.m. (1:00 a.m. in challenge modes) Like the main nights, this timed minigame becomes more challenging as the game progresses. The time bonus does not apply to the unlockable modes. Additionally, if the player gets a game over, the bonus is no longer valid for further plays of the same level.

Like previous games, the main gameplay takes place over five increasingly-difficult nights with unlockable extra levels. The nightmarish Freddy Fazbear, Bonnie, Chica, and Foxy are antagonists in the first four nights, while a large yellow bear animatronic called Nightmare Fredbear becomes the sole attacker on the fifth night. Completing all five nights will unlock a star and an additional sixth night, where the four animatronics will stalk the player until Nightmare Fredbear takes over at 4:00 a.m. Completing the sixth night will unlock another star and the seventh night titled "Nightmare", in which the animatronics are very aggressive and Nightmare Fredbear is replaced at 4:00 a.m. by an animatronic called Nightmare, who has a unique game over screen compared to other animatronics. A third star and secret code will unlock an eighth night called 20/20/20/20 mode based on the "custom night" modes from the first two games, where the A.I. of the animatronics are set to maximum difficulty. Completing this will grant the fourth star. Other unlockables include galleries of the various animatronics and jumpscares, as well as behind-the-scenes looks at the 3D-modelling process for Fredbear and Foxy.[3] The extra menu also includes the Fun with Plushtrap and Fun with Balloon Boy minigames to play, a cheat menu, and a challenges menu, which includes 4 challenges that have their own stars to unlock.

As in most of the previous entries of the series, the story of the game is revealed in interactive Atari-style minigames playable between nights. Each of the minigames are set in a time frame corresponding to the five nights, beginning with "5 days until the party", up to "0 days until the party."


Plot


A series of minigames playable between nights tells the story of a young boy who is speculated to be the player character. In the first minigame, the boy is locked in his bedroom with plush toys, which he calls his "friends".[4] One of the plushes, based on the animatronic "Fredbear", provides consolation for the boy as he is teased and tormented for his fear of a family restaurant near his home. In the subsequent four minigames, he is deliberately scared, abandoned at the restaurant, teased by his peers, and unwillingly locked in the restaurant's parts and services room.[5][6][7][8] Two easter eggs can be discovered during the minigames; one shows the purple figure previously featured in the second and third games fitting someone into an animatronic suit, implying he is an employee at the restaurant, while the other shows a program on a television screen dated 1983, presumably the year in which the minigames are set. Rumors are also mentioned of the animatronics of the restaurant coming to life at night.[9]

In the sixth minigame, the boy is shown crying during his birthday party at the restaurant, and a group of bullies wearing animatronic masks, including the boy's older brother, terrorize him.[10] Amused by his fear, they lift him to the real Fredbear's mouth for a "kiss",[11] stuffing his head into the animatronic's mouth.[12] The boy's tears damage Fredbear's springlock system, causing it to forcefully close its mouth and crush the boy's head; this act horrifies the brother and his friends, who can only stare in shock at their mistake. The seventh minigame shows the boy in a black room surrounded by his plush toys. One of them apologizes to the boy,[13] while another promises that "I will put you back together".[14] The plush toys fade out one by one, and the faint sound of a heart monitor flatlining can be heard, implying that the boy has died.

Throughout the game, if the screen is brightened, the child's story is alluded to through objects beside the bed. When the player turns to the bed, looking to the left of the plush that lies on it, three objects appear at different points in time: a bottle of pills, an IV drip, and a vase of flowers.

If the player completes the "Nightmare" mode of the game, an image of a locked metal trunk is displayed; if the player wiggles the padlocks, text appears stating "Perhaps some things are best left forgotten, for now."[15] Cawthon has remained cryptic about the meaning behind the trunk.


Development


Beginning April 27, 2015, Cawthon posted images on his website teasing at another game in the series, originally known as Five Nights at Freddy's: The Final Chapter. The images, featuring the characters from the series, cryptically teased at a release on Halloween.[16] A trailer was released on July 13, 2015, hinting that the game took place in the main character's house. The subtitle, The Final Chapter, was dropped.[17][18]

A demo for the game was released to select YouTubers on July 21, 2015, with the full game being released on July 23, 2015.[1] The game was released for Android devices on July 25, 2015,[19] and for iOS devices on August 3, 2015. On October 31, 2015, two updates for the game were released. One consists of a set of cheat options, challenge modes, and an altered version of the "Fun with Plushtrap" minigame that uses a nightmare version of the character Balloon Boy (from Five Nights at Freddy's 2) in place of Plushtrap. The second is a "Halloween Edition" that makes cosmetic changes to Nightmare Bonnie and Nightmare Chica, and introduces nightmare versions of the Five Nights at Freddy's 2's characters Mangle and The Puppet, (known as Nightmarionne in-game) the former replacing Nightmare Foxy and the latter replacing Nightmare. Nightmare Chica's cupcake is also replaced with a Jack-o-Lantern. Unlike other Five Nights at Freddy's games, the game does not feature spoken dialogue (outside easter eggs).


Reception


Five Nights at Freddy's 4 received "mixed or average" reviews according to review aggregator Metacritic, assigning the Windows version a score of 51 out of 100.[20]

Destructoid criticized the gameplay as being too confusing, and gave the game a review score of 4 out of 10.[21] The Escapist gave the game a positive review score of 4 out of 5 stars saying that they liked the reworked mechanics, darker and emotional storyline, scary jumpscares, and sad ending but noted the game's bugs and glitches.[27] Nadia Oxford of Gamezebo gave it 4 out of 5 stars in her review praising it for its intense environment, creepy sounds and graphics, and jumpscares. She criticised the game for being difficult to survive in certain environments when relying on audio cues and the Android version not containing the story-centric minigames.[22]


References


  1. "Five Nights at Freddy's 4 Jump-Scares a Surprise Early Release". Retrieved July 23, 2015.
  2. Romano, Sal (November 27, 2019). "Five Nights at Freddy's 1, 2, 3, and 4 for PS4, Xbox One, and Switch launch November 29". Games Radar.
  3. Scott Cawthon (July 23, 2015). Five Nights at Freddy's 4 (PC). Scene: Extras menu.
  4. Scott Cawthon (July 23, 2015). Five Nights at Freddy's 4 (PC). Scene: Night 1 prologue. Boy: These are my friends.
  5. Scott Cawthon (July 23, 2015). Five Nights at Freddy's 4 (PC). Scene: Night 3 prologue. Fredbear: You're too late. Hurry the other way and find someone who will help! You know what will happen if he catches you! You can find help if you can get past them. You need to be strong.
  6. Scott Cawthon (July 23, 2015). Five Nights at Freddy's 4 (PC). Scene: Night 2 prologue. Fredbear: Now he is hiding again. He won't stop until you find him.
  7. Scott Cawthon (July 23, 2015). Five Nights at Freddy's 4 (PC). Scene: Night 4 prologue. Boy 1: Aren't you the kid who always hides under the table and cries? Hahaha! No one else is scared! Why are you? Stop being such a baby!
  8. Scott Cawthon (July 23, 2015). Five Nights at Freddy's 4 (PC). Scene: Night 5 prologue. You: Please let me out. PLEASE! Please let me out...
  9. Scott Cawthon (July 23, 2015). Five Nights at Freddy's 4 (PC). Scene: Night 4 prologue. Girl 2: You'd better watch out! I hear they come to life at night. And if you die, they hide your body and never tell anyone.
  10. Scott Cawthon (July 23, 2015). Five Nights at Freddy's 4 (PC). Scene: Night 5 epilogue. Your Brother's Friend: Wow, your brother is kind of a baby, isn't he? / Your Brother: It's hilarious.
  11. Scott Cawthon (July 23, 2015). Five Nights at Freddy's 4 (PC). Scene: Night 5 epilogue. Your Brother: Why don't we help him get a closer look! He will love it. / You: Please! / Your Brother: Come on, guys, let's give this little man a lift. He wants to get up close and personal! / You: No! I don't want to go! / Your Brother: You heard the little man! He wants to get even closer! Ha ha ha!
  12. Scott Cawthon (July 23, 2015). Five Nights at Freddy's 4 (PC). Scene: Night 5 epilogue. Your Brother: Hey guys, I think the little man said he wants to give Fredbear a big kiss! On THREE! One...two...
  13. Scott Cawthon (July 23, 2015). Five Nights at Freddy's 4 (PC). Scene: Night 6 epilogue. Voice: Can you hear me? I don't know if you can hear me. I'm sorry.
  14. Scott Cawthon (July 23, 2015). Five Nights at Freddy's 4 (PC). Scene: Night 6 epilogue. Fredbear: You're broken. We're still your friends. Do you still believe that? I'm still here. I will put you back together.
  15. Scott Cawthon (July 23, 2015). Five Nights at Freddy's 4 (PC). Scene: Nightmare epilogue.
  16. Hillier, Brenna (April 28, 2015). "Five Night's at Freddy's 4 teased for Halloween release". VG247. Videogaming 247 Ltd. Retrieved May 16, 2015.
  17. Campbell, Colin (July 13, 2015). "Five Nights at Freddy's 4 trailer gets its first creepy trailer". Polygon. Vox Media. Retrieved July 27, 2015.
  18. Gallagher, Danny (July 14, 2015). "Freddy follows you home in trailer for Five Nights at Freddy's 4". CNET. CBS Corporation. Retrieved July 28, 2015.
  19. Jim Squires (July 25, 2015). "Five Nights at Freddy's 4 Is Now on Android". Gamezebo. Retrieved July 29, 2015.
  20. "Five Nights at Freddy's 4 for PC Reviews". Metacritic. July 23, 2015. Retrieved August 13, 2015.
  21. Rowen, Nic (July 24, 2015). "Review: Five Nights at Freddy's 4". Destructoid. Retrieved July 25, 2015.
  22. Oxford, Nadia (July 30, 2015). "Five Nights at Freddy's 4 Review: Hey! Listen!". Gamezebo. Retrieved August 1, 2015.
  23. Vogel, Mitch (December 11, 2019). "Mini Review: Five Nights at Freddy's 4 - A Surprisingly Scar Return To Form". Nintendo Life. Retrieved March 21, 2022.
  24. Petitte, Omri (August 5, 2015). "Five Nights at Freddy's 4 review". PC Gamer. Future plc. Retrieved August 13, 2015.
  25. Purslow, Matt (July 27, 2015). "Five Nights at Freddy's 4 review". PCGamesN. Retrieved March 21, 2022.
  26. Musgrave, Shaun (August 10, 2015). "'Five Nights At Freddy's 4' Review – The Latest Freddy Gets The Worst Port Yet". TouchArcade. Retrieved July 17, 2018.
  27. D'Argenio, Angelo (July 27, 2015). "Five Nights at Freddy's 4 Review - Change, Improve, Jumpscare". The Escapist. Defy Media. Retrieved December 23, 2021.



На других языках


[de] Five Nights at Freddy’s 4

Five Nights at Freddy’s 4 (deutsch etwa: Fünf Nächte bei Freddys 4; oft mit FNAF 4 bzw. FNaF-4 abgekürzt) ist ein Point-and-Click-Survival-Horror-Videospiel, das von Scott Cawthon erdacht und entwickelt wurde und den vierten Teil der Serie Five Nights at Freddy’s darstellt.
- [en] Five Nights at Freddy's 4

[it] Five Nights at Freddy's 4

Five Nights at Freddy's 4 (abbreviato in FNaF 4) è un videogioco di avventura grafica, quarto capitolo della serie survival horror di Five Nights at Freddy's, creato da Scott Cawthon. Lo stesso Scott annunciò che questo sarebbe stato l'ultimo capitolo della serie ma, dopo questo, ne sono stati pubblicati altri.

[ru] Five Nights at Freddy’s 4

Five Nights at Freddy’s 4 (с англ. — «Пять ночей у Фредди 4») — игра жанра point-and-click, survival horror, выпущенная инди-разработчиком Скоттом Коутоном (англ. Scott Cawthon), четвёртая игра в серии Five Nights at Freddy’s. Основной геймплей игры является мидквелом к Five Nights at Freddy's, события же мини-игр происходят в 1983 году, что делает их приквелом к Five Nights at Freddy's 2, что фактически ставит их в самое начало хронологии FNaF.



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