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Final Fantasy XVI[lower-alpha 1] is an upcoming action role-playing game developed and published by Square Enix. It is the sixteenth game in the mainline Final Fantasy series and is scheduled to be released for the PlayStation 5 in 2023. The game is set in the land of Valisthea, a continent with six factions on the verge of conflict due to a spreading malady called the Blight. Final Fantasy XVI is being produced by Naoki Yoshida and with Hiroshi Takai as main director and Kazutoyo Maehiro as creative director & writer.

Final Fantasy XVI
Key art featuring protagonist Clive Rosfield
Developer(s)Square Enix Creative Business Unit III
Publisher(s)Square Enix
Director(s)
  • Hiroshi Takai
  • Kazutoyo Maehiro
Producer(s)Naoki Yoshida
Designer(s)Ryota Suzuki
Artist(s)
  • Hiroshi Minagawa
  • Kazuya Takahashi
Writer(s)Kazutoyo Maehiro
Composer(s)Masayoshi Soken
SeriesFinal Fantasy
Platform(s)
  • PlayStation 5
ReleaseQ2/Q3 2023
Genre(s)Action role-playing
Mode(s)Single-player

Premise


Final Fantasy XVI is an action role-playing game set in the fantasy world of Valisthea, where the people live in peace and prosperity thanks to mountains of crystal called the Mothercrystals. The world is controlled by six factions: the Grand Duchy of Rosaria, the Holy Empire of Sanbreque, the Kingdom of Waloed, the Dhalmekian Republic, the Iron Kingdom, and the Crystalline Dominion. A central part of the plot are the Eikons, summoned monsters controlled by or manifesting through humans called Dominants.[1]

The main cast includes Clive Rosfield, Joshua Rosfield, and Jill Warrick. Clive is the firstborn child of the Archduke of Rosaria who embarks on a quest for revenge after tragic events involving the dark Eikon, Ifrit. Joshua Rosfield, Clive's younger brother, is the Dominant of the Eikon Phoenix and heir apparent to Rosaria. Jill Warrick, a former princess from the fallen Northern Territories, is Clive and Joshua's foster sister and confidant.[2] Gameplay has Clive fighting using a combination of melee-based sword attacks and magical abilities.[3][4] The game is planned to feature various gameplay modes.[5]


Development


Final Fantasy XVI is developed by Square Enix's Creative Business Unit III, the same division behind the development of the MMORPG Final Fantasy XIV.[6] The main development staff consists of Naoki Yoshida as producer, who has the dual role of producer and director in Final Fantasy XIV; Hiroshi Takai as director, known for his work on the SaGa series and The Last Remnant, Kazutoyo Maehiro as creative director and original screenwriter as well as Hiroshi Minagawa as art director, both known for their work on Final Fantasy Tactics, Vagrant Story, and Final Fantasy XII; Ryota Suzuki as combat director, known for his work on the Devil May Cry and Dragon's Dogma series; Kazuya Takahashi as character designer, and Masayoshi Soken as composer.[7]

Work on the game began towards the end of the Final Fantasy XIV: Heavensward expansion in 2016 with Takai, Maehiro and Gondai progressively passing on their duties on the MMORPG to others. They were committed to "[create] the foundational design and [complete] the scenario" before starting development in earnest, as adding more staff would pressure them to start working on elements that haven't been finalized yet. Their commitment on action combat instead of turn-based combat comes from the want to attract a wider generation of players, and the belief that trying to please every fan by incorporating every element possible would "run the risk of creating a half-baked compromise of a game" even if the reception can be polarizing to series fans. The choice of Ryota Suzuki as the battle director comes from Naoki Yoshida's opinion that action games aren't Square Enix's strong suit apart from the Kingdom Hearts team, thus Suzuki's knowledge as a Capcom veteran allowed Square's animators to gain experience on action combat.[8] Hiroshi Takai was also picked as director for his experience on the series and his popularity among the development team and his experience on VFX.[9]

Naoki Yoshida considers the game to cater to neither children or adults but rather something that will reach "players of all generations".[8] He wants the game to turn the recognition of the series around as he considers series like Monster Hunter have become more popular than Final Fantasy across younger generations.[9] Final Fantasy XVI's medieval style happened because a lot of the core members really enjoy that style from classic Final Fantasies the most.[10] Yoshida also noted that user research mentioned players were starting to notice the series style was becoming static towards science-fiction.[11]

During the original announcement the game was also said to be developed for Microsoft Windows;[12][13] this was later retracted, with Square Enix announcing it as a timed console exclusive for the PlayStation 5.[13][14] The game's release date has yet to be announced.[15] The release of information was intended to prevent rampant speculation around small details, with the reveals instead being created around clearly showing what kind of game Final Fantasy XVI is.[16] In-game footage was presented instead of cut scenes to showcase that the game was well into development, and would not be released far into the future.[17] The graphics were still being optimized at the time of the trailer's release.[17]

By late 2020, basic work on development and game scenarios was complete and work was continuing on "large scale" resources like boss battles and development tools.[18] By July 2021, Yoshida reported that the storyline was almost completed, and voice recording for English and Japanese was in its final stages.[19] In April 2022, Yoshida stated that the game was in the final stages of development, with a June 2022 trailer revealing a release date of 2023.[20][21] The game will feature a story-focused mode and an action-focused mode, the former delivering various accessories to assist players who are not skilled at action combat such as a slow-motion feature when the player is about to get hit, or an auto-combo function. Action-focused mode will allow the player to customize their character as they see fit. The story will remain identical for both modes.[8]


Notes


  1. Japanese: ファイナルファンタジーXVI, Hepburn: Fainaru Fantajī Shikkusutīn

References


  1. "The World". Final Fantasy XVI Official Website. October 29, 2020. Archived from the original on October 29, 2020. Retrieved October 29, 2020.
  2. "The Characters". Final Fantasy XVI Official Website. October 29, 2020. Archived from the original on October 29, 2020. Retrieved October 29, 2020.
  3. O'Conner, James; Knezevic, Kevin; Barbosa, Alessandro (September 18, 2020). "Final Fantasy 16 Revealed At PS5 Showcase Event". GameSpot. Archived from the original on September 23, 2020. Retrieved September 20, 2020.
  4. Higham, Michael (June 30, 2021). "Final Fantasy 16: Everything We Know". GameSpot. Retrieved December 19, 2021.
  5. Hashimoto, Kazuma (February 22, 2021). "Final Fantasy XVI Will Feature a Mode for Players Focused on Its Story". Siliconera. Archived from the original on April 19, 2021. Retrieved April 19, 2021.
  6. O'Conner, Quinton (September 16, 2020). "Square Enix Has Announced Final Fantasy XVI And I Am Shaking". RPGFan. Archived from the original on September 25, 2020. Retrieved September 20, 2020.
  7. Yoshida, Naoki. "New Final Fantasy XVI trailer revealed, launches on PS5 Summer 2023". Playstation Blog. Retrieved June 2, 2022.
  8. 株式会社インプレス (June 22, 2022). "「ファイナルファンタジーXVI」吉田直樹プロデューサーインタビュー 振り切る代わりに超濃厚な体験を。吉田組がフルパワーで作るワンコンセプトの「FF」". GAME Watch (in Japanese). Retrieved September 16, 2022.
  9. Inc, Aetas. "「FINAL FANTASY XVI」プロデューサー・吉田直樹氏にインタビュー。FFってスゲー! と思ってもらえる新作を目指す". 4Gamer.net (in Japanese). Retrieved September 16, 2022.
  10. LeBlanc, Wesley. "Final Fantasy XVI Preview - An Interview With Naoki Yoshida On Eikons, Boss Fights, And When We'll See More". Game Informer. Retrieved September 16, 2022.
  11. Verbrugge, Kieron (June 24, 2022). "Final Fantasy XVI Interview: The Legendary Naoki Yoshida Speaks About Final Fantasy XVI's World, Combat And Fearsome Eikons". Press Start. Retrieved September 16, 2022.
  12. Jenni Lada (September 16, 2020). "Final Fantasy XVI Announced for PlayStation 5 and PC". Siliconera. Archived from the original on September 17, 2020. Retrieved September 20, 2020.
  13. "Final Fantasy 16 Announced for PS5 [Update: Square Retracts PC Announcement]". IGN. September 16, 2020. Archived from the original on September 17, 2020. Retrieved September 17, 2020.
  14. Jay Peters (September 17, 2020). "Demon's Souls' and Final Fantasy XVI's now-retracted PC launches are an odd coincidence". The Verge. Archived from the original on September 20, 2020. Retrieved September 20, 2020.
  15. Hetfeld, Malindy; Wald, Heather (September 16, 2020). "Everything we know about Final Fantasy 16 – release date, platforms and more". GamesRadar+. Archived from the original on September 23, 2020. Retrieved September 20, 2020.
  16. Park, Gene (February 17, 2021). "Final Fantasy XIV' director discusses the challenges of building an always-online game". The Washington Post. Archived from the original on February 17, 2021. Retrieved February 18, 2021.
  17. Peppiatt, Dom (September 28, 2020). "Final Fantasy 16's graphics are still being worked on". VG247. Archived from the original on April 19, 2021. Retrieved April 19, 2021.
  18. Boudreau, Ian (October 8, 2020). "Final Fantasy 16's "basic development and scenario production" are finished". PCGamesN. Archived from the original on April 19, 2021. Retrieved April 19, 2021.
  19. Kiya, Andrew (July 26, 2021). "Final Fantasy XVI Will Feature Full Facial Mocap Using English Voice Actors". Siliconera. Archived from the original on July 26, 2021. Retrieved July 26, 2021.
  20. "Following delays, Final Fantasy 16 is near the end of development, producer says". April 29, 2022.
  21. LeBlanc, Wesley. "New Final Fantasy XVI Trailer Reveals Extended Look At Gameplay, Summer 2023 Release Window". Game Informer. Retrieved June 3, 2022.



На других языках


[de] Final Fantasy XVI

Final Fantasy XVI (japanisch ファイナルファンタジーXVI, Fainaru Fantajī Shikkusutīn, kurz: FFXVI oder FF16) ist ein angekündigtes Computer-Rollenspiel des japanischen Spieleentwicklers Square Enix und der geplante sechzehnte Hauptteil der Final-Fantasy-Serie. Am 2. Juni 2022 wurde bekannt gegeben, dass das Spiel im Sommer 2023 für PlayStation 5 erscheinen soll.[1]
- [en] Final Fantasy XVI

[ru] Final Fantasy XVI

Final Fantasy XVI — находящаяся в разработке компьютерная игра в жанре Action/RPG, разрабатываемая японской компанией Square Enix для консоли PlayStation 5. Игра должна стать очередной частью серии Final Fantasy[2]. Игра была анонсирована в сентябре 2020 года в рамках мероприятия PlayStation 5 Showcase Event; первоначальный трейлер также упоминал ПК (Microsoft Windows) как платформу, но это упоминание было позже убрано[3]. Продюсером игры выступает Наоки Ёсида, руководителем разработки — Хироси Такаи[4]; оба в предыдущие годы работали над Final Fantasy XIV[5]. Ёсида ранее упоминал в интервью, что хотел бы видеть следующую часть серии Final Fantasy более фэнтезийной, без фантастических машин и роботов-мехов[6].



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