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Dragon Ball Z: Budokai 3, released as Dragon Ball Z3 (ドラゴンボールZ3, Doragon Bōru Zetto Surī) in Japan, is a video game based on the popular anime series Dragon Ball Z and was developed by Dimps for the PlayStation 2. The game was published by Atari in North America and Australia, and Bandai in Europe and Japan. It was released on November 16, 2004 in North America through standard release and a Limited Edition release, which included a DVD featuring behind-the-scenes looks on the game's development. Europe soon saw a release on December 3, 2004. In Fall 2005, Europe obtained a new edition which included character models not available in the North American release as well as a few items and the ability to switch the voices over to Japanese. Japan later saw a release from Bandai on February 10, 2005 and also included the extras that the North American release did not have. Soon after, the Greatest Hits version in North America contained the extra features, including the ability to play with the Japanese voices.

Dragon Ball Z: Budokai 3
Developer(s)Dimps
Publisher(s)
  • NA: Atari
  • AU: Atari Australia
  • EU: Bandai Europe
  • JP: Bandai
SeriesDragon Ball
Budokai
Platform(s)PlayStation 2
Release
  • NA: November 16, 2004
  • EU: December 3, 2004
  • JP: February 10, 2005
  • AU: November 26, 2004
Genre(s)Versus Fighting
Mode(s)Multiplayer

Gameplay



Game mechanics



Skills


Continuing from the first and second Budokai games, is the capsule system. Every character in the game can be customized with capsules that have various effects on their status in a battle. Each character has seven slots into which capsules can be added. Each capsule takes up a predetermined amount of these slots. Certain capsules can be used to gain extra slots, and create more space. With the exception of basic melee attacks, throws, Ki blasts, and dragon rushes, capsules are required in order to use any move or transformation in the game. Otherwise, capsules provide various status effects during a battle such as increasing attack power after a certain amount of health is lost. New to Budokai 3 is the ability to use certain capsules during a battle. For example, a senzu bean capsule will restore a character's health when used during a match. If the player is interrupted before the item takes effect, then it is lost.


Story mode


Story mode is revamped for Budokai 3 and consists of a world called Dragon Universe. Here, the player must chose one of eleven unlockable characters, then travel around one of two maps, Planet Earth or Planet Namek. On the maps, players can collect a variety of different items such as capsules, Zennie, or Dragon Balls. Players can also choose to partake in battles to either level up, or progress the story forward. The story takes place at key points of the anime spanning events from the Saiyan Saga leading up to the Kid Buu Saga. Certain portions of the story touch on several of the Dragon Ball Z films, and a few of the events from Dragon Ball GT. Depending on what character the player selects all or some of the overall story will be revealed. Dragon Universe is where a lot of the content in Budokai 3 is unlocked, and requires several play-throughs of each character in order to unlock everything.


World tournament


World Tournament mode allows players to compete against the computer in the World Tournament for prizes or cash. Three different levels are available each with varying degrees of difficulty and number of opponents. Higher levels provide better prizes. The cell games are also available for the first time, and take place in the cell ring. In the Cell Games, there are no ring-outs, and fusions are allowed. It is possible for up to eight human players to participate, however if more than one is present, no prizes are won at the tournament.


Dueling


Dueling mode allows a player to fight the computer at a preset skill level, or two human players to fight each other using any custom skills. A player may also watch a fight between two computer fighters.


Edit skills


Edit Skills mode is where the player can edit a character's skills, buy skills from the skill shop, or learn how to use skills with the instructions. A player may edit skills on either memory card.


Playable characters



Budokai 3's character roster includes characters from the following: Dragon Ball, Dragon Ball Z, Dragon Ball GT and Dragon Ball Z Movies.


Japanese version


The Japanese version of Dragon Ball Z: Budokai 3 had outfits that the other versions did not have. Trunks' 3rd outfit was Long Hair with Armor, Piccolo's was his father King Piccolo and Goku's third outfit was him with a Halo. Some games in this Japanese version had some glitches such as Bulma appearing as an outfit for Videl, when the game was complete. While the American version of the game only had two movie clips to unlock (the instrumental and vocal openings from Budokai 2), many fans thought there were extra movies to unlock, since the American strategy guide indicated that there were two additional "Baba's Crystal Ball" capsules to purchase. Alas, these files do not even exist on the game disc, and therefore cannot be purchased. The only other real "extras" in the Japanese version of the game would be the vocal opening theme, and the fact that character mouths actually move on menu screens (which was not in either the original European and American releases of the game).


Greatest Hits



European version (Collector's Edition)


The European "Collector's Edition" version of Budokai 3 was released in Autumn 2005. Months before, the hype began to build that it would include not only the option to select the Japanese vocal track for the characters in the game, but that the Japanese version's extras would also be available for unlocking. The Platinum Version is identical to the Collector's Edition. The "Baba Crystal Ball Movies" are also available on this version after extensive game play. Several forums have been posted the process needed gain these capsules, which can be bought in the capsule store. However the content of the movies are simply the original Japanese introduction to Dragonball Z: Budokai 2. One clip is the intro with vocal accompaniment while the second clip is the instrumental version of the intro.


American version (Greatest Hits)


At first, the American “Greatest Hits” version of Dragon Ball Z: Budokai 3 that was released in late 2005 did not contain promised extra features. It claimed to have the original Japanese voice acting cast in the instruction booklet and on the back of the box, but was deprived of such features. It also tended to corrupt saved data from the original version of Budokai 3. Essentially it was the original game disc repackaged again.

Atari has released a correct version of the game, but has made no effort to distinguish it from the incorrect version (aside from the shrink wrap method mentioned below). Atari is now offering to replace incorrect versions of the game with the correct one.

It has been reported by some that the most recent shipment with the correct disc may be distinguished by the type of shrink wrap it is packaged in. Atari apparently re-opened the packages to replace the defective discs, and re-wrapped them. These copies are wrapped in the same manner as a retailer would shrink wrap, sealed around the edges and slightly loose as opposed to tight-fitting and folded at the corners.

The disks can be easily distinguished if opened. There's a part number on the disk ending in DVA for the wrong version and DVB for the right one.

The three extra costumes from the Japanese version can be unlocked in the American Greatest hits version by entering passwords, case-sensitive, into the Dragon Arena password entry screen.

The "correct" version is basically a direct port of the European Collector's Edition, only differing in aspects such as the non-vocal opening, "Hercule City" spelling in Dragon Universe, and memory card data image.


Reception


The game was given much higher reviews than its predecessors Dragon Ball Z: Budokai and Dragon Ball Z: Budokai 2. This was often due to how critics felt that the game did more to improve its gameplay rather than just its graphics and presentation. It was given an 8.0/10 by IGN and 8.2/10 by GameSpot. GameTrailers gave it a 9.1/10. Its fighting and graphics have also been praised, with IGN stating that Budokai 3 was "One of the few instances of cel-shading done right, Budokai 3 also offers a healthy amount of special effects and pyrotechnics and they all look great.".[4]

The cancel system of previous games was overhauled giving characters a far greater variety of usable attack chains and combos than in previous games. The removal of comboable ultimates helped prevent the overly high damage of the other games as well now putting the average "high" damage combos around 50%^ life while the teleport Counter system kept battles from ending on only 2 openings.


References


  1. "Dragon Ball Z: Budokai 3". Metacritic. Retrieved 2021-11-20.
  2. "Dragon Ball Z: Budokai 3 Review".
  3. "Dragon Ball Z Budokai 3 - IGN".
  4. IGN: Dragon Ball Z Budokai 3 Review



На других языках


- [en] Dragon Ball Z: Budokai 3

[es] Dragon Ball Z: Budokai 3

Dragon Ball Z: Budokai 3 es un videojuego con la categoría de lucha del año 2004 para PlayStation 2 desarrollado por Dimps y distribuido por Atari. Es el último juego de la serie Budokai. El juego incluye siete modos de juego y nuevas características como la habilidad de teletransportarse, chocar ataques y una renovación en los combos de los personajes. Además incorpora unos gráficos Cell-Shaded de mayor calidad, y los combates se desarrollaban a una velocidad pasmosa, incluso puedes editar tus personajes para hacerlos más fuertes.



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