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Deathsmiles II: Makai no Merry Christmas[1] is a bullet hell game by Cave, released in 2009. It is the third Cave shoot 'em up to be played using a horizontally-oriented monitor (preceded by Progear and the original Deathsmiles). Deathsmiles II is also the first CAVE arcade game to use polygons instead of their traditional sprites for graphics. A compilation of Deathsmiles I and Deathsmiles II was released on PlayStation 4, Xbox One, and Nintendo Switch in Japan in December 2021.

Deathsmiles II
Developer(s)Cave
Publisher(s)City Connection
Composer(s)Manabu Namiki
Noriyuki Kamikura
Yoshimi Kudo
Motoi Sakuraba
SeriesDeathsmiles
Platform(s)
  • Arcade
  • Xbox 360
  • PlayStation 4
  • Xbox One
  • Nintendo Switch
ReleaseArcade
  • JP: May 14, 2009
Xbox 360
  • JP: May 27, 2010
  • NA: May 17, 2011
PS4, Xbox One, Switch
  • JP: December 16, 2021
Genre(s)Bullet hell
Mode(s)Single-player, multiplayer

Gameplay


Arcade version screenshot.
Arcade version screenshot.

Development and release


Deathsmiles IIX was ported to the Xbox 360 with additional modes in 2010. It was released both regular and limited editions which included a soundtrack CD.[citation needed] On release week, Deathsmiles IIX sold 16,112 copies in Japan according to Media Create.[2] A platinum edition was released in 2011. The unlocalized Japanese release was made available on the US "Games on Demand" store in 2011.[3]


Reception


In Japan, Famitsu gave the X360 version a score of 30 out of 40.[4] Gamesradar rated the XBLA release a 3.5 out of 5 and commented that "despite everything it has going against it, Deathsmiles 2X stands out as one of the better shooters available in the Western market. It’s action-packed, easy to play, tough to master, and has a certain charm to it that makes you forgive its lackluster presentation."[5]


References


  1. デススマイルズII 魔界のメリークリスマス
  2. Sinclair, Brendan (May 18, 2010). "Big in Japan May 24–30: Super Mario Galaxy 2". GameSpot. Retrieved September 24, 2016.
  3. Klepek, Patrick (May 26, 2011). "How Deathsmiles 2X Became Xbox Live's First Unlocalized Game". Giant Bomb. Retrieved September 24, 2016.
  4. "Famitsu review scores". Nintendo Everything. May 18, 2010. Retrieved September 24, 2016.
  5. Kemps, Heidi (May 27, 2011). "Deathsmiles 2X review". GamesRadar. Retrieved March 27, 2015.





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