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Deadline is a 1996 strategy video game developed by Millennium Interactive and published by Vic Tokai.[1]

Deadline
Developer(s)Millennium Interactive
Publisher(s)Vic Tokai
Platform(s)MS-DOS
Release1996
Genre(s)Real-time tactics
Mode(s)Single-player

Gameplay


Deadline is a real-time tactics game, in which the player navigates a squad of soldiers through discrete missions. The game combines real-time gameplay with pre-planning stages.[2] Its gameplay style has been compared to that of Jagged Alliance and X-COM: UFO Defense.[1]


Reception


William R. Trotter of PC Gamer US was unimpressed with Deadline. He concluded, "Despite its interesting concept, Deadline is dead on arrival."[1] Computer Game Review's critic was significantly more positive, calling the gameplay "great fun" and arguing that "strategy and action game fans should take a good look at Deadline."[2]


References


  1. Trotter, William R. (August 1996). "Deadline". PC Gamer US. Archived from the original on November 14, 1999.
  2. Staff (June 1996). "Deadline". Computer Game Review. Archived from the original on December 21, 1996.
  3. Udell, Scott (September 20, 1996). "Deadline Review". Computer Games Strategy Plus. Archived from the original on October 7, 1997.
  4. Brenesal, Barry (August 1996). "Deadline". PC Games. Archived from the original on October 18, 1996.





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