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Codename: Panzers – Phase Two is a 2005 real-time tactics video game developed by the Hungarian studio StormRegion and published by CDV Software Entertainment. It is the sequel to Codename: Panzers – Phase One. The two games were followed by Codename: Panzers – Cold War.

Codename: Panzers – Phase Two
Developer(s)StormRegion
Publisher(s)CDV Software Entertainment
Platform(s)Microsoft Windows
Release2005
Genre(s)Real-time tactics
Mode(s)Single-player, multiplayer

Gameplay


Like Soldiers: Heroes of World War II and, to a lesser extent, Blitzkrieg, Codename: Panzers focuses on managing groups of troops, tanks, armored vehicles, and artillery and destroying the enemy or capturing objectives. The game abstracts concepts such as supply, repair, and air support without doing away with them entirely, and belongs to the real-time tactics genre more than the traditional wargame/simulation genre.


Story


Phase Two focuses on three campaigns: Axis (the same leader as in the first game with Dario DeAngelis, the Italian leader), Western Allied (the same leader as in the first game), and Yugoslavian Partisans (led by Farvan "Vuk" Pondurovik, sometimes misspelled as Fervan). The Axis campaign follows the Italian Dario de Angelis and the Afrika Korps through the North African Campaign to the First Battle of El Alamein. The Western Allied campaign begins at the Second Battle of El Alamein, and includes Operation Torch, the Battle for Tobruk, and the Battle of the Kasserine Pass, then finishes with the Allied campaign in Italy, including Anzio and the Battle of Monte Cassino. The Yugoslav partisan campaign focus on combat in the Balkans with Soviet assistance.


Development


Publisher CDV Software took a hard line against software piracy with Phase Two. In July 2005, the company announced a partnership with Logistep to legally prosecute pirates for every "traced and proven pirated copy as well as every illegal download and upload".[1] Phase Two was an important part of CDV's financial strategy for 2005; its predecessor, Codename: Panzers – Phase One, had been a commercial success.[2][3]


Reception


In the German market, the initial sales results for Phase Two were positive; GameZone Germany reported that it was "selling well" after "a few weeks" of availability.[4] The game received a "Gold" award from the aDeSe, for sales in Spain above 40,000 units during its first year.[5]


References


  1. Pototzki, Tim (July 22, 2005). "Logistep schützt Phase Two". GamesMarkt (in German). Archived from the original on May 28, 2022.
  2. Pototzki, Tim (February 21, 2005). "CDV 2004 voll im Plan". GamesMarkt (in German). Archived from the original on May 28, 2022.
  3. Pototzki, Tim (May 27, 2005). "CDV legt erneut zu". GamesMarkt (in German). Archived from the original on May 28, 2022.
  4. Sosinka, Michael (August 17, 2005). "Codename: Panzers 2: Es erscheint bei 10tacle". GameZone Germany (in German). Archived from the original on May 28, 2022.
  5. "Galardones aDeSe 2006" (PDF). Asociación Española de Distribuidores y Editores de Software de Entretenimiento (in Spanish). July 2006. pp. 7–8. Archived from the original (PDF) on August 23, 2006.



На других языках


- [en] Codename: Panzers – Phase Two

[it] Codename: Panzers Phase II

Codename: Panzers Phase II (noto anche come Panzers Phase II o Panzers II) è un videogioco di strategia in tempo reale basato sulla seconda guerra mondiale. È il seguito di Codename: Panzers, del quale ripropone lo stesso motore grafico e lo stesso funzionamento generale; le novità principali sono 20 nuove missioni nel Mediterraneo, 20 nuove unità e l'implementazione del ciclo giorno-notte per alcune missioni, compreso l'utilizzo dei fari.

[ru] Codename: Panzers – Phase Two

Codename: Panzers — Phase Two — компьютерная игра в жанре стратегии в реальном времени, вторая часть из серии Codename: Panzers. Разработчик — StormRegion.



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