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Burnout Dominator is a racing video game developed by EA UK and published by Electronic Arts for PlayStation 2 and PlayStation Portable. It retains the core gameplay of the series, as players race at top speeds through dozens of World Tour events testing "reckless skill-based" driving techniques.[2][3]

Burnout Dominator
Developer(s)EA UK[1]
Publisher(s)Electronic Arts
SeriesBurnout
EngineRenderWare
Platform(s)PlayStation 2
PlayStation Portable
ReleasePlayStation 2
  • NA: 6 March 2007
  • AU: 22 March 2007
  • EU: 23 March 2007
PlayStation Portable
  • NA: 6 March 2007
  • AU: 26 April 2007
  • EU: 27 April 2007
Genre(s)Racing
Mode(s)Single-player, multiplayer

This is the only Burnout game that was not developed by Criterion Games,[1] and the first Burnout game in the series since Burnout 2: Point of Impact to not feature the "Crash Mode". At the time Dominator was being developed, Criterion was busy working on Burnout Paradise and was waiting to re-introduce the mode in a new form for the latter title.[4] However, Criterion Games are listed as "the makers of this game" in the game manual and credited as developer on the official Electronic Arts site. This was also the final Burnout game to be released on both the PlayStation 2 and PlayStation Portable.[5]


Gameplay


Spiritual Towers is based on Kuala Lumpur, and is one of the first tracks depicting the city in any racing game. Here players are racing through a building of Moorish architecture, modelled on the Sultan Abdul Samad Building.
Spiritual Towers is based on Kuala Lumpur, and is one of the first tracks depicting the city in any racing game. Here players are racing through a building of Moorish architecture, modelled on the Sultan Abdul Samad Building.

The main focus in Burnout Dominator is the return of "Burnouts". Burnouts are the result of draining a complete boost meter without stopping. The boost meter in Burnout Dominator is primarily orange flames prior to a full boost meter, at which point in time the flames turn blue (known as "Supercharge Boost"). Driving dangerously while using supercharge boost will light up the arrows on the boost meter, and when they are all lit, one can obtain a Burnout once the current supercharge boost has drained. The process can be continually repeated allowing the player to get a Burnout Chain. Prior to Burnout Dominator, Burnouts were last seen in Burnout 2: Point of Impact.

Features removed from the previous game, Burnout Revenge, include Traffic Checking (the ability to ram into smaller vehicles heading in the same direction as the player's vehicle), Traffic Attack Mode, Crash Mode (a puzzle-orientated mode, in which one's vehicle is driven into an intersection full of traffic with the aim to cause the largest amount of damage possible), and online multiplayer support. Also, unlike all of the Criterion developed Burnout games, the PlayStation 2 version of Burnout Dominator does not support USB steering wheels such as the Logitech Driving Force or Logitech Driving Force Pro.

The main single player mode known as the World Tour is split into 7 different series, based on the different classes of car that are in the game. The series are Classic, Factory, Tuned, Hot Rod, Super, Race Specials and Dominator. The vehicle lineup is mostly new with some cars from previous two Burnout titles peppered into the game (such as the Custom Coupe Ultimate, Euro Circuit Racer and Works M-Type). The events and new challenges in the World Tour include:

The other single player mode in Burnout Dominator is known as "Record Breaker", and this mode allows one to set high scores for Race, Road Rage, Time Attack and Maniac Mode, without being restricted to specific event/location/series combinations that exist in the World Tour mode. Co-existing with the Record Breaker mode, the PlayStation Portable version of the game allows uploading of high scores via the Burnout HQ option, which can be viewed in the EA Nation section of the Burnout Dominator website.[7]

The PlayStation Portable version received downloable content in the form of two additional tracks, named Carnival City and Red Gate, based on South America and Eastern Europe respectively.[8]


Reception


Burnout Dominator received "favourable" reviews on both platforms according to video game review aggregator Metacritic.[9][10]


References


  1. "Burnout Dominator Game Information". Archived from the original on 21 May 2013. Retrieved 17 May 2013.
  2. Calvert, Justin (18 January 2007). "Burnout Dominator Hands-On". GameSpot. Retrieved 14 September 2014.
  3. Surette, Tim (7 December 2006). "Burnout Dominates PS2, PSP". GameSpot. Retrieved 14 September 2014.
  4. Roper, Chris (2 March 2007). "Burnout Dominator Review (PS2)". IGN. Retrieved 14 September 2014.
  5. "Burnout Dominator". EA.com. Retrieved 26 April 2010.
  6. Calvert, Justin (12 February 2007). "Burnout Dominator Preview". GameSpot. Retrieved 14 September 2014.
  7. Cannon, Nick (7 February 2007). "Burnout Dominator Overview Trailer". GameTrailers. Retrieved 14 September 2014.
  8. "'Burnout Dominator' (PSP) Gets Downloadable Content - Screens". WorthPlaying. Retrieved 2022-04-17.
  9. "Burnout Dominator for PlayStation 2 Reviews". Metacritic. Retrieved 12 March 2012.
  10. "Burnout Dominator for PSP Reviews". Metacritic. Retrieved 12 March 2012.
  11. Edge staff (April 2007). "Burnout Dominator (PS2)". Edge. No. 174. p. 83.
  12. Smith, Quintin (22 March 2007). "Burnout: Dominator (PS2)". Eurogamer. Retrieved 29 March 2012.
  13. McCarthy, Dave (1 May 2007). "Burnout Dominator (PSP)". Eurogamer. Retrieved 14 September 2014.
  14. "Burnout Dominator (PS2)". Game Informer. No. 168. April 2007. p. 101.
  15. Mr. Marbles (5 March 2007). "Review: Burnout Dominator (PS2)". GamePro. Archived from the original on 11 March 2007. Retrieved 14 September 2014.
  16. Hamsters 4 Sale (3 April 2007). "Review: Burnout Dominator (PSP)". GamePro. Archived from the original on 28 April 2007. Retrieved 14 September 2014.
  17. Hurh, JP (2 April 2007). "Burnout: Dominator Review (PS2)". Game Revolution. Retrieved 14 September 2014.
  18. Gerstmann, Jeff (12 March 2007). "Burnout Dominator Review (PS2)". GameSpot. Retrieved 14 September 2014.
  19. Gerstmann, Jeff (12 March 2007). "Burnout Dominator Review (PSP)". GameSpot. Retrieved 14 September 2014.
  20. Joynt, Patrick (16 March 2007). "GameSpy: Burnout Dominator". GameSpy. Retrieved 14 September 2014.
  21. "Burnout Dominator Review (PS2)". GameTrailers. 3 April 2007. Retrieved 14 September 2014.
  22. Bedigian, Louis (24 March 2007). "Burnout Dominator - PS2 - Review". GameZone. Archived from the original on 2 February 2009. Retrieved 14 September 2014.
  23. Aceinet (1 April 2007). "Burnout Dominator - PSP - Review". GameZone. Archived from the original on 3 March 2009. Retrieved 14 September 2014.
  24. Roper, Chris (7 March 2007). "Burnout Dominator Review (PSP)". IGN. Retrieved 14 September 2014.



На других языках


- [en] Burnout Dominator

[es] Burnout Dominator

Burnout Dominator es la sexta entrega de la serie Burnout, publicado el 6 de marzo de 2007, para la consola PlayStation 2 y la PlayStation Portable. El juego mantiene la jugabilidad núcleo de la serie, los jugadores corren a una velocidades superiores a través de docenas de eventos del Tour Mundial de pruebas hábiles temerarias basadas en técnicas de conducción. Las versiones para cada plataforma no interactúan entre sí.

[ru] Burnout Dominator

Burnout Dominator — видеоигра в жанре аркадных автогонок с элементами гонок на выживание, разработанная студией EA UK и изданная компанией Electronic Arts для игровых приставок PlayStation 2 и PlayStation Portable в 2007 году. Игра является спин-оффом серии Burnout. В России Burnout Dominator была издана компанией «Софт Клаб» с русской документацией, сама же игра не была переведена на русский язык[1].



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