software.wikisort.org - Video_gameBlowOut is a 2003 run and gun video game developed by Terminal Reality and published by Majesco Entertainment, released for the Microsoft Windows, PlayStation 2, Xbox, and GameCube.
2003 run and gun video game
For other uses, see Blowout.
2003 video game
BlowOut |
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Developer(s) | Terminal Reality |
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Publisher(s) | Majesco Entertainment |
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Composer(s) | Sean Kolton |
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Engine | Infernal Engine |
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Platform(s) | GameCube, Microsoft Windows, PlayStation 2, Xbox |
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Release |
- Windows
PS2, Xbox
- NA: November 06, 2003
- EU: November 26, 2004 (Xbox)
- EU: December 10, 2004 (PS2)
GameCube
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Genre(s) | Run and gun |
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Mode(s) | Single-player |
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Gameplay
The game plays as a 2.5D side-scrolling run and gun shoot 'em up with elements of a platformer. It follows the tradition of games such as Contra and Metal Slug, with a power-up-based non-linear exploration structure akin to Metroid. The player takes the role of TransFed Marshall John "Dutch" Cane, a space marine sent to check up on researchers on the space platform named Honour Guard, only to discover that they have been mutilated by aliens. On the way through each level, the player can blast through walls, floors or ceilings to reveal secret areas, and shoot in full 360-degree range. There are 10 levels in total.
Reception
The game received "mixed or average reviews" on all platforms according to the review aggregation website Metacritic.[1][2][3][4]
Publication history
On January 26, 2009, the game was released on the Xbox Live Marketplace as part of the Xbox Originals program.
References
- "BlowOut for GameCube Reviews". Metacritic. Red Ventures. Retrieved October 27, 2019.
- "BlowOut for PC Reviews". Metacritic. Red Ventures. Retrieved October 27, 2019.
- "BlowOut for PlayStation 2 Reviews". Metacritic. Red Ventures. Retrieved October 27, 2019.
- "BlowOut for Xbox Reviews". Metacritic. Red Ventures. Retrieved October 27, 2019.
- "BlowOut (GC)". 1UP.com. Ziff Davis. 2004. Archived from the original on June 1, 2016. Retrieved October 27, 2019.
- "BlowOut (Xbox)". Game Informer. No. 130. GameStop. February 2004. p. 109.
- Alex Navarro (November 21, 2003). "BlowOut Review (PS2)". GameSpot. Red Ventures. Retrieved October 27, 2019.
- Alex Navarro (January 9, 2004). "BlowOut Review (Xbox)". GameSpot. Red Ventures. Retrieved October 27, 2019.
- Bill and Lance, Contra Soldiers (March 25, 2004). "BlowOut (GCN)". IGN. Ziff Davis. Retrieved October 27, 2019.
- Bill and Lance, Contra Soldiers (November 5, 2003). "Blowout [sic] (PS2, Xbox)". IGN. Ziff Davis. Retrieved October 27, 2019.
- "BlowOut". Nintendo Power. Vol. 177. Nintendo of America. March 2004. p. 118.
- "BlowOut". Official U.S. PlayStation Magazine. Ziff Davis. February 2004. p. 101.
- OXMUK staff (December 22, 2004). "Xbox Review: Blowout [sic]". Official Xbox Magazine UK. Future plc. Archived from the original on November 21, 2007. Retrieved October 27, 2019.
- "BlowOut". Official Xbox Magazine. Future US. February 2004. p. 82.
- Jerry Khail (November 30, 2003). "BlowOut Review (Xbox)". TeamXbox. IGN Entertainment. Archived from the original on January 13, 2011. Retrieved October 27, 2019.
- Jonah Jackson (March 2, 2004). "'Blowout' [sic] (PS2) Review". X-Play. TechTV. Archived from the original on March 13, 2004. Retrieved October 27, 2019.
External links
Terminal Reality |
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Games | |
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Related companies |
- Gathering of Developers
- Edge of Reality
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People | Mark Randel |
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