Battle Arena Nitoshinden is a spin-off game from the Battle Arena Toshinden series and was only released in Japan.[1] The game was to be released in the US under the name of Toshinden Kids but was canceled. [citation needed]
| Battle Arena Nitoshinden | |
|---|---|
| Developer(s) | Tamsoft |
| Publisher(s) | Takara |
| Platform(s) | PlayStation |
| Release | 1996 (Japan) |
| Genre(s) | Fighting |
| Mode(s) | Single-player, multiplayer |
Nitoshinden features super deformed characters, similar to those in Virtua Fighter Kids. The title Nitōshinden (にとうしんでん) is a combination of the franchise's name Toshinden (闘神伝) with the term nitōshin (二頭身).
The gameplay of Nitoshinden is different from the main series. Each characters' move list has been reduced to 6 attacks; 4 standard attacks, a special attack and a desperation attack.
The normal attacks roughly correspond to standard Toshinden attacks. There is a hard attack, light attack, low attack and either a medium or 360 degree attack (depending on the character). There is no real combo ability but some attacks can be chained together.
The game features a different defense system to standard Toshinden games. The side step moves still exist, however blocking of other attacks is now done with a parry button that repels an opponent's attack, stunning them for a short time.
Areas in Nitoshinden are all school-based locations and feature walled-in arenas, similar to Battle Arena Toshinden 3.
Battle Arena Toshinden series | |
|---|---|
| Main series | |
| Spin-offs | |
| Related |
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