Asterix and the Power of the Gods is a 1995 platform game for the Sega Mega Drive based on the comic book series Asterix, most notably Asterix and the Chieftain's Shield.[1]
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Asterix and the Power of the Gods | |
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Developer(s) | Core Design[2] |
Publisher(s) | Sega |
Producer(s) | Jeremy Smith |
Designer(s) | Simon Phipps |
Programmer(s) | Stefan Walker[1] |
Artist(s) | Richard Morton |
Composer(s) | Nathan McCree |
Platform(s) | Sega Mega Drive |
Release |
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Genre(s) | Platform |
Mode(s) | Single-player |
Publication | Score |
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Consoles + | 85%[3] |
Computer and Video Games | 89/100[4] |
Jeuxvideo.com | 12/20[5] |
Mean Machines Sega | 90/100[6] |
Mega Fun | 58%[7] |
Mega | 76%[8] |
Sega Magazine | 72%[9] |
Sega Power | 30%[10] |
Sega Pro | 85%[11] |
In Gaul (where France would be today), the leader of the Gauls - Vercingetorix - was defeated by Julius Caesar and his Roman army. The shield was lost to the invading Romans and Asterix must liberate the shield from their control.
Players must guide Asterix through different levels. An isometric map is used to enter different levels. Asterix has the ability to run, jump, and defeat enemies by directly hitting them.[1]
Players can talk to non-player characters just like in a role-playing game. Other people's houses can also be visited in search of clues.
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Core Design | |
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Tomb Raider series | |
Rick Dangerous series | |
Chuck Rock series | |
Asterix games | |
Thunderhawk series | |
Switchblade series | |
Fighting Force series | |
Other games |
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People |
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