Arthur to Astaroth no Nazomakaimura: Incredible Toons (アーサーとアスタロトの謎魔界村 インクレディブルトゥーンズ) (lit. Arthur and Astaroth's Mysterious Demon World Village) is a 1996 puzzle video game for the Sega Saturn and PlayStation which was only released in Japan. Capcom licensed Dynamix's Sid & Al's Incredible Toons engine with a Ghosts 'n Goblins motif,[2] so it is essentially a sequel to that game. The game was initially completed without the Ghosts 'n Goblins characters, which Capcom decided to add in at the last minute.[3]
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Arthur to Astaroth no Nazomakaimura: Incredible Toons | |
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Developer(s) | Magical Formation[1] |
Publisher(s) | Capcom |
Designer(s) | Hideki Kamiya |
Series | The Incredible Machine Ghosts 'n Goblins |
Platform(s) | PlayStation, Sega Saturn |
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Genre(s) | Puzzle |
Mode(s) | Single-player |
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Ghosts 'n Goblins | |
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Main series |
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Gargoyle's Quest series |
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Maximo series |
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Puzzle games | |
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Related |
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The Incredible Machine series | |
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Main series |
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Incredible Toons |
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