Ah Diddums is a computer game released by Imagine Software for the ZX Spectrum in 1983 and can be run on the 16KB/48KB versions of the machine[3] and the Commodore 64 in 1984.[2]
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| Developer(s) | Imagine Software |
|---|---|
| Publisher(s) | Imagine Software |
| Designer(s) | David H. Lawson[1] |
| Platform(s) | ZX Spectrum, Commodore 64 |
| Release | 1983: ZX Spectrum 1984: C64[2] |
| Genre(s) | Action |
| Mode(s) | Single-player |
The player controls a teddy bear who is trying to escape a toy box in order to comfort his crying baby owner. Teddy's job is to arrange building blocks in a certain order in the shelf at the top of the screen,[4] allowing him to escape the toy box. On escaping one box Teddy finds himself in another toy box, escape from which is more difficult; there are 99 toy boxes in total from which to escape.[5]
Ah Diddums won "Best Original Game" at the Computer and Video Games 1983 Golden Joystick Awards.[3]
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