The Misadventures of P.B. Winterbottom is a puzzle-platform game for Xbox Live Arcade and Windows PC developed by The Odd Gentlemen.[2] Reviews of the game praised its unique puzzle mechanics, comparing them to the likes of Portal and Braid.[3][4] It was released for the Xbox 360 on February 17, 2010.[5] It was originally a student's graduate thesis at the University of Southern California.[6] It was published by 2K Play.[7] The PC version was released exclusively via Steam on April 20, 2010.[1]
2010 video game
Developer(s)
The Odd Gentlemen 2K China (PC)
Publisher(s)
2K Play
Platform(s)
Xbox 360 (XBLA), Windows
Release
Xbox 360 (XBLA) February 17, 2010 Windows April 20, 2010[1]
Genre(s)
Puzzle-platform
Mode(s)
Single-player
Gameplay
Gameplay screenshot
The Misadventures of P.B. Winterbottom is a puzzle-platform game. The player controls the titular character, P.B. Winterbottom, in an attempt to gather pies. Winterbottom has the ability to manipulate time and replicate himself into multiple clones. The player may record an action and a clone will repeat that action, serving as a platform, pie-fetcher, or other puzzle-solving device.
The game is visually presented in a manner reminiscent of a silent film, reminiscent of art nouveau or films from the late 1800s/early 1900s. As such there is no spoken dialogue, as all speech is instead shown through title cards in between stages. The game is also shown in mostly black-and-white and features a score primarily composed of piano-centric arrangements bearing a style similar to those of silent-era films.
The game received "favorable" reviews on both platforms according to the review aggregation website Metacritic.[8][9]
1Up.com said of the Xbox 360 version, "Without the world that The Odd Gentlemen created around their pie-collecting platformer, Winterbottom would still be an addictive adventure with playful physics. But the carefully crafted setting, the intertwining of ingenious puzzles with a portly, gluttonous protagonist, makes this a terrific game that I wholeheartedly recommend you play immediately."[10]Destructoid said of the same console version, "All of the art is downright beautiful to look at and levels feel like paper dioramas. Both dirty yet refined, there's a simple elegance to every detail in the levels and story frames that draws you in."[11]GamePro said of the same console version, "Wonderfully imaginative premise and puzzles; excellent visual design and stellar original soundtrack. The Misadventures of P.B. Winterbottom is a quirky and utterly lovable game but its true value is this: it strengthens the idea that DLC is a viable way for smaller development houses to get their content to market. It also reinforces the idea that it isn't the size of the budget or the team but rather the ideas and concepts that serve as a game's foundation. But that's just us waxing poetic -- at the end of the day, P.B. Winterbottom is fun, and really, that's what it's all about."[15]
Awards
The Misadventures of P.B. Winterbottom was a showcased nominee and received the Story/World Design award at IndieCade (the International Festival of Independent Games) in 2008.[24]
"The Misadventures of P.B. Winterbottom". Official Xbox Magazine. Future US. March 2010. p.80.
"The Misadventures of P.B. Winterbottom". PC Gamer UK. Future plc. July 2010. p.95.
Jenkins, David (February 2010). "PB Winterbottom [sic] (360)". Teletext GameCentral. Teletext Ltd. Archived from the original on February 21, 2010. Retrieved November 3, 2022.
Другой контент может иметь иную лицензию. Перед использованием материалов сайта WikiSort.org внимательно изучите правила лицензирования конкретных элементов наполнения сайта.
2019-2025 WikiSort.org - проект по пересортировке и дополнению контента Википедии