The Forgotten: It Begins is a 1999 adventure/puzzle video game developed by Ransom Interactive and published by DreamCatcher Interactive. A sequel was to be released called The Forgotten II: The Collection. The Forgotten narrative was originally supposed to last over 7 games ("modules"), but these were never completed.
The Forgotten: It Begins | |
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Developer(s) | Ransom Interactive |
Publisher(s) | DreamCatcher Interactive |
Engine | mTropolis |
Platform(s) | Mac OS, Windows |
Release | 1999 |
Genre(s) | Adventure game |
Mode(s) | Single-player |
The game was created using the mTropolis game engine with over a thousand hours of work put into the game.[1]
The concept of serialisation was decided early on in the development of The Forgotten storyline in 1995 - a franchise that runs over seven games ("modules").[2] The genre of game was due to the response from customers regarding Dreamcatcher's earlier titles Beyond Time and Jewels of the Oracle, which expressed a desire for "non-violent, adventure/puzzle style games".[3]
The website went live on October 19, 1999.[4] The unreleased game Thibedeaux: Escape from Hell, announced on October 21, 1999, was to be based on a character from The Forgotten; a multi-level demo was planned for E3 in the spring of 2000, but did not materialize.[5] The game shipped on November 15, 1999 to EBX, Babbages, Microcenter and other stores, and could also be purchased online off Dreamcatcher Games Online Store.[4]
The Forgotten II: The Collection picked up where the original left off plot-wise. The narrative was originally supposed to be covered in 7 games; by April 2000, complete storyline for all seven modules had been fully developed, and the story arcs and puzzles for Episodes 2 and 3 were completed.[6] At this time, the modeling and artwork has begun, and the game interface had been reworked to allow for larger panoramas and puzzles. A new gaming engine was also being developed for better flexibility and performance in Forgotten II and future games.[6] The first two titles were to be released on single CDs, while the 3rd-7th were to be targeted for DVD.[7]
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The objective of the game is to find Richard Haliburton, who has gone missing in the city of New Orleans.
While critics appreciated the game's atmosphere and approachability,[8][9][10][11] as well as its intriguing premise,[12] the game was also criticized for its short length[13] and poorly-developed story.[14][15][16][17] Others criticized the game's lack of urgency or danger.
It received a score of 1.5 out of 5 from Computer Games Magazine.[18]
We have over a thousand hours of work in our game, The Forgotten, all done in mTropolis
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