Spider Fighter is a fixed shooter designed by Larry Miller for the Atari 2600 and published by Activision in 1982.[1] According to the manual, Miller was "the newest addition to the Activision design team."[2] He went on to create the Atari 2600 racing game Enduro for Activision, released in 1983.[1]
Spider Fighter | |
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Developer(s) | Activision |
Publisher(s) | Activision |
Programmer(s) | Larry Miller[1] |
Platform(s) | Atari 2600 |
Release | 1982 |
Genre(s) | Fixed shooter |
Mode(s) | Single-player |
The object of Spider Fighter is to protect an orchard containing fruit—grapes, strawberries, oranges, and bananas—from four kinds of bugs.[2] Digital Press described it as "much like the coin-op game Stratovox but w/o the voice."[3]
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At the time of release, a photo of the TV screen showing a score of 40,000 points or higher would earn the player a patch for the Activision "Spider Fighters."[2]
Spider Fighter was not as successful as Activision's other fixed shooter released earlier the same year, Megamania.
Electronic Fun with Computers & Games gave the game 3 out 4 joysticks in the May 1983 issue.[4] A June 1983 Electronic Games review was more critical, claiming it a "keen disappointment" and a "mediocre title from a superior game company."[5] Joystik took the middle road, calling it "a better than average bottom-shoot game that somehow looks like it should be more difficult than it is."[6]
In an AtariHQ retrospective review, Keita Iida said "2600 players who are familiar with Activision's usual efforts (which are exceptional overall) might feel a bit let down by Spider Fighter."[7]