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Spawn: In the Demon's Hand (スポーン イン ザ デーモンズ ハンド, Supōn In za Dēmonzu Hando) is a video game developed and published by Capcom for the Dreamcast and arcade. It is based on the comic book character Spawn created by Todd McFarlane and produced by Image Comics. A port was planned for the PlayStation 2 as a launch title but was later canceled.[2]

Spawn: In the Demon's Hand
Developer(s)Capcom
Publisher(s)
  • WW: Capcom
  • EU: Eidos Interactive (DC)
Platform(s)Dreamcast, arcade
ReleaseArcade
  • JP: January, 2000
  • NA: February 01, 2000
Dreamcast
  • JP: August 10, 2000
  • NA: October 18, 2000[1]
  • PAL: January 19, 2001
Genre(s)Action
Mode(s)Single-player, multiplayer
Arcade systemSega NAOMI

Storyline


Al Simmons was a military operative who was murdered by his superior, Jason Wynn, then sent to Hell for his previous work as an assassin. Five years after his death, Simmons makes a deal with the demon Malebolgia to resurrect him from death as a hellspawn so that he could see his wife, Wanda, again. However, he soon finds out that his wife, in the five years that he was dead, had married his best friend, Terry Fitzgerald.[3]


Gameplay


This game includes three modes:

The game features thirty-seven playable characters overall, including eleven main playable characters from the arcade release as well as multiple hidden characters.


Reception


The Dreamcast version received "mixed" reviews according to video game review aggregator Metacritic.[4] It is judged as the best Spawn game, although it did not achieve high rates in GameSpot and IGN, especially due to camera and AI problems.[16][17][20] Greg Orlando of NextGen gave it a negative review, saying, "Lack of decorum only allows us to comment that this game would more aptly be subtitled 'From Capcom's Rectum.'"[19] In Japan, however, Famitsu gave it a score of 31 out of 40.[10]


Trivia


The Dreamcast version cover art and the Japanese marquee for In the Demon's Hand is taken from Spawn #95. The marquee of the game is taken from the U.S. limited edition Spawn soundtrack.


Notes


  1. Three critics of GameFan gave the Dreamcast version each a score of 68, 79, and 77.

References


  1. "Spawn: In the Demon's Hand". Capcom. Archived from the original on December 4, 2000. Retrieved December 29, 2021.
  2. "Spawn: In the Demon's Hand - PlayStation 2". IGN. Ziff Davis. Archived from the original on December 30, 2015. Retrieved December 29, 2021.
  3. Szadkowski, Joseph (November 18, 2000). "Spawn Fights to Regain His Humanity after Death". The Washington Times. The Washington Times, LLC.
  4. "Spawn: In the Demon's Hand for Dreamcast Reviews". Metacritic. Red Ventures. Retrieved December 16, 2015.
  5. Weiss, Brett Alan. "Spawn [In the Demon's Hand] (ARC) - Review". AllGame. All Media Network. Archived from the original on November 16, 2014. Retrieved December 29, 2021.
  6. Zjaba, Tom. "Spawn: In the Demon's Hand (DC) - Review". AllGame. All Media Network. Archived from the original on November 16, 2014. Retrieved December 16, 2015.
  7. Torres, Ricardo (October 20, 2000). "Spawn: In the Demon's Hand Dreamcast Review". Gamecenter. CNET. Archived from the original on December 1, 2000. Retrieved December 29, 2021.
  8. Edge staff (October 2000). "Spawn [In the Demon's Hand] (DC; JP Import)" (PDF). Edge. No. 89. pp. 92–93. Retrieved December 29, 2021.
  9. Dudlak, Jonathan (November 2000). "Spawn [In the Demon's Hand] (DC)" (PDF). Electronic Gaming Monthly. No. 136. Ziff Davis. p. 248. Retrieved December 29, 2021.
  10. "ドリームキャスト - SPAWN -In the Damon's [sic] Hand-". Famitsu (in Japanese). Vol. 915. Enterbrain. June 30, 2006. p. 51. Retrieved December 29, 2021.
  11. "Spawn: In The Demon's Hand (ARC)". Game Informer. No. 84. FuncoLand. April 2000.
  12. "Spawn: In the Demon's Hand (DC)". Game Informer. No. 91. FuncoLand. November 2000.
  13. Mylonas, Eric "ECM"; Weitzner, Jason "Fury"; Van Stone, Matt "Kodomo" (December 2000). "Spawn [In the Demon's Hand] (DC)". GameFan. Vol. 8, no. 12. BPA International. p. 23. Retrieved December 29, 2021.
  14. Vicious Sid (November 29, 2000). "Spawn [In the Demon's Hand] Review for Dreamcast on GamePro.com". GamePro. IDG Entertainment. Archived from the original on February 7, 2005. Retrieved December 15, 2015.
  15. Sparks, Shawn (October 2000). "Spawn: In the Demon's Hand Review (DC)". GameRevolution. CraveOnline. Archived from the original on October 9, 2015. Retrieved December 29, 2021.
  16. Satterfield, Shane (September 7, 2000). "Spawn [In the Demon's Hand] Review (DC; JP Import)". GameSpot. Red Ventures. Retrieved March 2, 2015.
  17. Chau, Anthony (October 23, 2000). "Spawn: In the Demon's Hand (DC)". IGN. Ziff Davis. Retrieved December 16, 2015.
  18. Williamson, Colin (August 15, 2000). "Spawn: In the Demon's Hand (Import)". IGN. Ziff Davis. Retrieved December 29, 2021.
  19. Orlando, Greg (December 2000). "Spawn: In the Demon's Hand (DC)". NextGen. No. 72. Imagine Media. p. 108. Retrieved December 29, 2021.
  20. Jones, Elton (September 6, 2012). "Spawn: In the Demon's Hand - The 50 Best Sega Dreamcast Games". Complex Networks. BuzzFeed. Retrieved December 16, 2015.



На других языках


- [en] Spawn: In the Demon's Hand

[es] Spawn: In the Demon's Hand

Spawn: In the Demon's Hand es un videojuego desarrollado y publicado por Capcom para Dreamcast y Arcade. Se basa en el personaje de cómic Spawn creado por Todd McFarlane y producido por Image Comics. Se planeó un port para la PlayStation 2 como título de lanzamiento, pero luego se canceló.[1]

[ru] Spawn: In the Demon’s Hand

Spawn: In the Demon’s Hand (рус. Спаун: В руках демона) — компьютерная игра, разработанная и выпущенная Capcom для аркадных автоматов и Dreamcast в 2000 и 2001 годах. Сюжет основан на серии комиксов о Спауне, созданной канадским художником Тоддом Макфарлейном. Spawn: In the Demon’s Hand была оценена лучше, чем другие игры про Спауна, но не получила высоких оценок из-за камеры и искусственного интеллекта. Она также была запланирована на PlayStation 2 и должна была быть выпущена вместе в консолью, но позже была отменена[1].



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