Space Combat is a game produced by Laminar Research to provide a simulation of space combat with accurate physics, unlike most other games of the same genre. Although originally a shareware game, the latest version of Space Combat—1.40—was released as freeware.
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Space Combat | |
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Developer(s) | Laminar Research |
Publisher(s) | Laminar Research |
Designer(s) | Austin Meyer |
Platform(s) | Microsoft Windows, Mac OS X, Linux |
Release |
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Genre(s) | Space flight simulator |
Mode(s) | Single-player |
In the game, the laws of physics are modeled fully, so ships do not behave like aircraft: they behave like spaceships in a frictionless vacuum. This means that any velocity picked up will be maintained unless an opposite force is applied by the engines.
The game is a free-form simulation, with no plot or mission system. The spaceships have things such as biodomes and customizable engines. The ships can be equipped with weapons (such as lasers and torpedoes).