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Sky Jinks is a vertically-scrolling, air racing-themed video game developed by Bob Whitehead for the Atari 2600 video game console,[2] and published by Activision in 1982.

Sky Jinks
Developer(s)Activision
Publisher(s)Activision
Programmer(s)Bob Whitehead[1]
Platform(s)Atari 2600
Release
  • NA: 1982
Genre(s)Racing
Mode(s)Single-player

Gameplay


In Sky Jinks, the player pilots a low-flying Seversky XP-41[3] airplane through a time trial. To complete a game level, the player must bank around a prescribed number of pylons (left for blue and right for red). The XP-41 can bank left and right, as well as accelerate and decelerate. Flying into a pylon (which counts), tree, or hot air balloon slows down the plane.

The game has four courses: Polo Grounds, Aero Race, Love Field, and Speedy Meadows. There is also a pseudo-randomly-generated course called Thompson Tourney.[3]


Legacy


In the mid-1980s, social psychologist Roy Baumeister used the game in his psychological research into performance anxiety.[4]

Activision anthologized Sky Jinks in the PlayStation title A Collection of Activision Classic Games for the Atari 2600 (1998) and in the multi-platform collection Activision Anthology (2002).


See also



References


  1. Hague, James. "The Giant list of Classic Game Programmers".
  2. "Sky Jinks". Atari Age. Retrieved 24 May 2013.
  3. Weiss, Brett (2007). Classic Home Video Games, 1972–1984: A Complete Reference Guide. Jefferson: McFarland & Company. p. 105. ISBN 9780786432264. OCLC 124036221. Retrieved 25 May 2013.
  4. Beilock, Sian (2010). Choke: Use the Secrets of Your Brain to Succeed When It Matters Most. New York: Free Press. pp. 244–45. ISBN 9781416596172. OCLC 464593186. Retrieved 25 May 2013.





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