Shariki (Russian: Ша́рики, "The Marbles") is a puzzle video game written in 1994 for MS-DOS by Russian developer Eugene Alemzhin. The goal of the game is to gain progressively higher scores by matching three or more balls of the same color in a line (vertical or horizontal), by swapping adjacent balls. Each swap must result in a match. Matched balls are then removed, and new ones drop from the top to fill the gaps. The game is over when no more matches are possible in the game field.
| Developer(s) | Eugene Alemzhin |
|---|---|
| Platform(s) | MS-DOS, Windows |
| Release | 1994 |
| Genre(s) | Puzzle |
| Mode(s) | Single-player |
Shariki proved to be a very influential game and eventually many games that closely matched its mechanics arose.[1] Collectively known as tile-matching video games or match-three games, these all revolve around the mechanic of creating a three-in-a-row line of identical pieces. They include:
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