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Samurai Gunn is a 2D action video game developed by Beau Blyth and Doseone and originally published by Maxistentialism (though it is currently being self-published).[1] The game was released for Microsoft Windows in 2013, OS X in 2015, and a planned PlayStation 4 and PlayStation Vita version were announced but never released due to creator Beau Blyth working on Hyper Light Drifter.[2][3] A sequel, Samurai Gunn 2, was released in early access via Steam on 20 July 2021, and is currently in development for Microsoft Windows, Nintendo Switch, and PlayStation 5.[4][5][6]

Samurai Gunn
Samurai Gunn logo
Developer(s)Beau Blyth
Publisher(s)Beau Blyth
Composer(s)Doseone
EngineGameMaker: Studio
Platform(s)Microsoft Windows, OS X
ReleaseMicrosoft Windows
11 December 2013
OS X
29 January 2015
Genre(s)Action
Mode(s)Multiplayer

Gameplay


Samurai Gunn is a local multiplayer game that supports 2 to 4 players utilising melee and shooting mechanics as well as platforming. Players are armed with a sword and gun with only three bullets per life. A match typically consists of players defeating each other with one hit with an attack with either their sword or a bullet. Both swords and bullets can be deflected by other players with precise timing.[3]


Development


Teknopants' Beau Blyth came up with the concept of Samurai Gunn while watching Tommy Wiseau's film The Room and in his boredom exclaimed to his friend Jake that he would make a game. His friend replied, "Samurais. With guns."[7] Development of the game started the same night, in which Blyth had a working prototype running with most of the basic features. The core game was produced within a week while the full game took half a year to develop.[8][7]


Reception


Samurai Gunn received positive reviews from most critics.


References


  1. "Samurai Gunn Official website". Retrieved 16 April 2016.
  2. "Samurai Gunn press website". Retrieved 16 April 2016.
  3. "Samurai Gunn is a local multiplayer game in which up to four players duel to the death". Giant Bomb. CBS Interactive. Retrieved 16 April 2016.
  4. "Samurai Gunn 2 announced for Nintendo Switch". Polygon. Retrieved 14 April 2019.
  5. "Samurai Gunn 2". Nintendo of America. Retrieved December 18, 2019.
  6. "Samurai Gunn 2 coming to PS5, Switch". Gematsu. 2022-02-10. Retrieved 2022-07-27.
  7. McWhertor, Michael (3 September 2013). "Polygon interview with Beau Blyth". Polygon. Vox Media. Retrieved 27 April 2016.
  8. Graft, Kris (11 February 2013). "Gamasutra interview with Beau Blyth". Gamasutra. UBM plc. Retrieved 27 April 2016.
  9. "Samurai Gunn PC review". Metacritic. CBS Interactive. Retrieved 16 April 2016.
  10. Mc Shea, Tom (12 December 2013). "Samurai Gunn Gamespot review". GameSpot. CBS Interactive. Retrieved 16 April 2016.
  11. Albert, Brian (18 December 2013). "Samurai Gunn IGN review". IGN. Ziff Davis. Retrieved 16 April 2016.



На других языках


[de] Samurai Gunn

Samurai Gunn ist ein 2D-Action Videospiel, das von Teknopants entwickelt und von Maxistentialism veröffentlicht wurde.[1] Das Spiel wurde 2013 für Windows und 2015 für macOS veröffentlicht. Eine Fortsetzung, Samurai Gunn 2, wurde für Windows, Nintendo Switch, PlayStation 4 und Xbox One angekündigt und wird 2020 für Nintendo Switch veröffentlicht.[2][3]
- [en] Samurai Gunn



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