SOL: Exodus is the first episode in a series of space combat simulator games by Bit Plantes Games (formerly Seamless Entertainment),[2] an independent game developer located in Austin, Texas, released on January 25, 2012.[1] Two episodes, The Battle of Sol and The Fleets of Sol were released in 2015.
| SOL: Exodus | |
|---|---|
| Developer(s) | Seamless Entertainment |
| Publisher(s) | Seamless Entertainment Headup Games (Germany) |
| Designer(s) | Chris Stockman, Dan Magaha, Ben Rosendahl |
| Engine | Unreal Engine 3 |
| Platform(s) | PC |
| Release | January 25, 2012[1] |
| Genre(s) | Space combat simulator |
| Mode(s) | Single player |
The game is set in the Solar System, and features both dogfighting and battles with capital ships.[3] The game is described by the designers as being in the spirit of older space combat simulators such as Wing Commander, FreeSpace, Descent and Star Wars: X-Wing.[3][4]
ogdb.eu
This simulation video game–related article is a stub. You can help Wikipedia by expanding it. |