Project Stealth Fighter is a combat flight simulator released in 1987 by MicroProse, featuring a fictional United States military aircraft. During the time of the game's release there was heavy speculation surrounding a missing aircraft in the United States Air Force's numbering system, the F-19. Project Stealth Fighter was remade in 1988 for the 16-bit systems as F-19 Stealth Fighter with much improved graphics.
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In the game, the player take on the role of a fictional fighter pilot flying missions of varying difficulty over four geographic locations: Libya, the Persian Gulf, the North Cape, and Central Europe.
The game was critically acclaimed. Computer Gaming World in 1987 stated that Project Stealth Fighter pushed the limits of 8-bit hardware (noting the resulting great difficulty in landing at airfields) but concluded favorably: "Timely? It couldn't be more so. Realistic? Yes ... Challenging? Definitely!"[1] In a 1994 survey of wargames the magazine gave the title two stars out of five, stating that F-19 and F-117 had superseded it.[2] Compute! in 1988 called the game "a superlative flight simulator". It praised the graphics, stating that they improved on those of the company's F-15 Strike Eagle. The magazine concluded: "If you're to have only one flight simulator in your library, let it be this one ... Project: Stealth Fighter is Microprose's best".[3] The ZX Spectrum version's review in Your Sinclair called it "the best Speccy flight sim to date".[4] The Commodore 64 version's review in Zzap!64 stated "Project Stealth Fighter is excellent, and sets new standards to which other must now aspire".[5] ACE stated the game as certainly enjoyable and the rating for C64 version is 863 out of 1000.[6]
Project: Stealth Fighter was awarded the Origins Award for "Best Military or Strategy Computer Game of 1987".[7]
The game was nominated for the Golden Joystick Awards '88 in the category "Best Simulation - 8 Bit".[8]
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