Pop Island is a Nintendo DSi video game by French developer ODENIS Studio. When the game was still available for purchase, it cost 200 Nintendo points, and could be downloaded at the DSi Shop. Pop Island is a capture the flag type game. The player's objective is to bring as many flags to their base as possible in a set amount of time, while trying to stop the opposing team from bringing flags to their base. The characters of Pop Island consist of 12 different animals such as a lion with wheels, surfing penguin, a fish, a skateboarding elephant and many others.
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Pop Island | |
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Developer(s) | ODENIS Studio |
Publisher(s) | ODENIS Studio |
Composer(s) | Raphaël Gesqua |
Platform(s) | Nintendo DSi (DSiWare) |
Release | |
Genre(s) | Action |
Mode(s) | Single-player, multiplayer |
A sequel game called Pop Island – Paperfield was released in July 2010.
The game is presented from a third-person perspective. Using the Nintendo DSi's D-pad or by touching the bottom screen with the Stylus the player moves around their character to capture flags and return them to their base. The player may shoot firecrackers at opponents in an attempt to pop them away from the player. If the player is hit by a firecracker, the player drops his/her flag (if the player is holding one) and is popped from where they were.
There are 3 main types of characters the player can be:
Pop Island has received generally good reviews.[2]
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