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Polaris is a fixed shooter video game released in arcades in 1980 by Taito. Players control a submarine which can only shoot missiles upward. The goal of the player is to destroy all of the airplanes in each level while avoiding bombs dropped from the aircraft, as well as mines launched by enemy submarines and depth charges dropped from boats that speed by. Versions for the Atari 2600 and Commodore VIC-20 were released by Tigervision in 1983.

Polaris
Developer(s)Taito
Tigervision (ports)
Publisher(s)Taito
Tigervision (ports)
Platform(s)Arcade, Atari 2600, VIC-20
Release1980: Arcade
1983: 2600, VIC-20
Genre(s)Fixed shooter
Mode(s)Up to 2 players, alternating

Gameplay


Subs are sunk if players touch a projectile, any enemy sub or boat, depth charge, mine, the ocean floor, torpedoes, or reef. Game ends upon last sub sunk.

Players gain a bonus life at 5,000 points. Every three levels, the player is awarded bonus points. After Level 3, the player gains 1,000 points, and each bonus that follows is worth 1,000 points more than the previous, until Level 27 is completed, at which point the bonus maxes out at 9,000 points.


Reception


Polaris gained a Certificate of Merit in the category of "1984 Best Action Videogame" at the 5th annual Arkie Awards.[1]:42


References


  1. Kunkel, Bill; Katz, Arnie (January 1984). "Arcade Alley: The Arcade Awards, Part 1". Video. Reese Communications. 7 (10): 40–42. ISSN 0147-8907.





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