Panic Restaurant, known in Japan as Wanpaku Kokkun no Gourmet World (わんぱくコックンのグルメワールド), is a 1992 platform game developed by EIM and published by Taito for the Nintendo Entertainment System.
Panic Restaurant | |
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Developer(s) | EIM |
Publisher(s) | Taito |
Designer(s) | Kenji Eno[1] |
Programmer(s) | Hideki Miura |
Composer(s) | Hirohiko Takayama Kenji Eno |
Platform(s) | Nintendo Entertainment System |
Release |
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Genre(s) | Platform |
Mode(s) | Single-player |
Panic Restaurant stars a chef named Cookie who must navigate through his own restaurant, which has been cursed by a rival chef named Ohdove. Cookie has to battle evil food monsters with kitchen utensil weapons in six levels before taking on Ohdove in a final battle.
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Kenji Eno was the game's designer.[1] The names of the game's main character and villain were changed when the game was localized for Western audiences.[3] In the Japanese version, the hero is a chef named Kokkun. The main villain was named "Hors d'Oeuvre"; the name "Ohdove" was the result of an incorrect transliteration of a French word to Japanese and then to English.[3] In the overseas versions the "Clobber Pan" replaced the chef's head as the default weapon.[3] Also, the best weapon was the "Wacky Pan", which did not exist in the Japanese version.
Publication | Score |
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Famitsu | 23/40[2] |
GamePro | 4/5[lower-alpha 1][4] |
HobbyConsolas | 88%[5] |
Nintendo Power | 3.55/5[lower-alpha 2][6] |
Video Games (DE) | 73%[7] |
Ação Games | 11/16[8] |
Nintendo Acción | 10/16[9] |
Panic Restaurant received generally positive reviews from video game critics.
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: CS1 maint: multiple names: authors list (link)