Panic Restaurant, known in Japan as Wanpaku Kokkun no Gourmet World (わんぱくコックンのグルメワールド), is a 1992 platform game developed by EIM and published by Taito for the Nintendo Entertainment System.
| Panic Restaurant | |
|---|---|
| Developer(s) | EIM |
| Publisher(s) | Taito |
| Designer(s) | Kenji Eno[1] |
| Programmer(s) | Hideki Miura |
| Composer(s) | Hirohiko Takayama Kenji Eno |
| Platform(s) | Nintendo Entertainment System |
| Release |
|
| Genre(s) | Platform |
| Mode(s) | Single-player |
Panic Restaurant stars a chef named Cookie who must navigate through his own restaurant, which has been cursed by a rival chef named Ohdove. Cookie has to battle evil food monsters with kitchen utensil weapons in six levels before taking on Ohdove in a final battle.
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Kenji Eno was the game's designer.[1] The names of the game's main character and villain were changed when the game was localized for Western audiences.[3] In the Japanese version, the hero is a chef named Kokkun. The main villain was named "Hors d'Oeuvre"; the name "Ohdove" was the result of an incorrect transliteration of a French word to Japanese and then to English.[3] In the overseas versions the "Clobber Pan" replaced the chef's head as the default weapon.[3] Also, the best weapon was the "Wacky Pan", which did not exist in the Japanese version.
| Publication | Score |
|---|---|
| Famitsu | 23/40[2] |
| GamePro | 4/5[lower-alpha 1][4] |
| HobbyConsolas | 88%[5] |
| Nintendo Power | 3.55/5[lower-alpha 2][6] |
| Video Games (DE) | 73%[7] |
| Ação Games | 11/16[8] |
| Nintendo Acción | 10/16[9] |
Panic Restaurant received generally positive reviews from video game critics.
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